Category: Reviews Page 7 of 8

Doom of Fallowhearth

I have been provided with an advance copy of the new Descent: Journeys in the Dark book The Doom of Fallowhearth by Robbie MacNiven, published by Aconyte Books, so here is the honest review I promised in exchange for the book.

So here is an important disclaimer which is always important to put out there first. I have a casual work contact with Asmodee to demonstrate board games for them in stores and at conventions. Asmodee being the parent company of Aconyte the publisher.

Secondly I am a friend of Robbie’s on Facebook, and whilst we aren’t best buds, we do interact with each other on occasion and I consider him a class person.

I am going to try my best to not let these things cloud my judgement in this review, but I accept that subconsciously it might.

What’s is Descent: Journeys in the Dark

Simply put Descent: Journeys in the Dark is good old fashioned dungeon crawler whose linage goes all the way back to Heroquest.

Based very much on the Doom board game published by Fantasy Flight Games, you can see influences from across the gaming hobby, with bits from Space Hulk and Lord of the Rings being identifiable.

It’s set in the world of Terrinoth, a setting shared with Runewars, Runeage and a few other games and RPGs published by Fantasty Flight Games.

It’s a high fantasy universe and you will recognise many of the tropes and races seen in other similar fantasy style settings. It’s not particularly unique, but it is fairly well developed and interesting.

Descent is the dungeon crawler game in that universe, with one player being the evil overlord of the dungeon and the others taking in the tiles of the hero’s.

For a dungeon crawler, let’s be honest it’s one of the best out there, and the only reason it’s not in my collection is that Lindsay and Megan aren’t as enthusiastic about high fantasy as I am!

The Story

I am gonna be upfront about this, the book is at the same time, familiar and comfortable whilst still being new and innovative. It’s contradictory but it works.

The basic plot is that a band of adventurers are reunited to try and find Lady Katheryn the daughter of the rulers of one of Terrinoths baronies. She had been sent to the northern frontier town of Fallowhearth to learn how to rule, and prepare her to take up her mother’s position.

The adventurers are three of the Borderlands Four, characters who fit common tropes, yet subvert them in very interesting ways. There is the human rogue, who just wants to go back home and sit down, the dwarven alchemist who is mainly interested in blowing stuff up and the orc pathfinder who is the levelheaded leader of the pack and probably the most sensible of them.

The tone of the story is gritty and dark, it’s a very modern take on the old sword and sorcery story from my youth. There is certainly a shared history between the characters, and some bitterness, weariness and regrets too, and whilst we don’t exactly get a full and complete backstory, we don’t need it because it feels so natural.

This story is a tale of revenge and love, and asks the question, how far would you go for someone you love, how deep would you go?

Conclusion

This is a surprisingly emotional story and parts of it literally had my heart crushed, and I was moved to tears as well.

This is generally a very by the numbers story and you pick it up and start it thinking it’s gonna be just a pulpy fantasy adventure. But it’s not, it’s deeply emotional and shows that a good writer and make a familiar and well trod genre, fresh and invigorating.

I’d also loved that we had some really good normalised LGBT representation in there, which felt very natural, very right and fitted so well with the story.

Solid 5 out of 5 stars.

The book is released out now in North America and available in the U.K. on the 26th November.


Curse of Honor

I have been provided with an advance copy of the new Legend of the Five Rings book Curse of Honor by David Annandale, published by Aconyte Books, so here is the honest review I promised in exchange for the book.

So here is an important disclaimer which is always important to put out there first. I have a casual work contact with Asmodee to demonstrate board games for them in stores and at conventions. Asmodee being the parent company of Aconyte the publisher.

Secondly I am a friend of David’s on Facebook, and whilst we aren’t best buds, we do interact with each other on occasion and I consider him a class person.

I am going to try my best to not let these things cloud my judgement in this review, but I accept that subconsciously it might.

I am gonna get the big bit out the way first, if you listen to Edge of Empire, you will know I am not a big fan of David’s writing style. Frankly I find it difficult to process and it’s very short sentences which doesn’t give the best flow for me to read.

But he is good at weird stuff, which in Warhammer translates to stuff to do with the warp. I also think he is best when writing shorter works, such as novellas and short stories.

So let’s crack on with a review then!

What is Legend of the Five Rings

L5R as it’s often known is a fantasy setting for a series of card games and RPGs originally published by AEG, but now taken care of by Fantasy Flight.

It’s set in the empire of Rokugan which is heavily feudal Japan influenced, with a bit of other East Asian influences, like China and Korea thrown in as well.

It’s a fantasy setting with the usual fantasy trips of goblins and rat men, but also oni and kitsune too.

In the Empire there are several great clans, made up of various families, and in this novel we focus on the Crab Clan, who are considered the least cultured of all clans.

Their task in life is to guard the rest of the empire from the taint of the Shadowlands on the Carpenter Wall.

The Story

The story has two main protagonists, initially we have Haru, the heir to the castle of Striking Dawn, and frankly he is a bit of an incompetent warrior.

He discovers when leading a caravan to the castle, a hidden city outpost of the Shadowlands, and in a desperate attempt to prove himself a worthy heir, leads a disaster out expedition to purge the city.

Our second protagonist, Barako, the object of Harus desire, is a more level headed warrior, a woman who wishes only to serve the castle and protect the greater empire. She is a great character with a strong sense of duty, I really love that about her.

When Haru is returned to the castle, well then we get some bad things happening, which leads us into a horror whodunit, with a twist, which to be honest, I kinda saw a mile off.

The story has a heavy horror element, and this is something David is really good at, and yea the sentence shortness was a bit irritating, but I have to say, he is getting better as a writer, he really is.

Not that I could ever write of course, but unlike with some of his earlier work, I couldn’t put this down once I picked it up and read it over a couple of days.

The descriptions of the hidden city were really good and very much put you there in its weirdness and I got a real good feel for Striking Dawn.

He also had the characters kept very much on edge, with absolutely no time to rest, and I found myself feeling their grief, anger, despair, rage and exhaustion.

Conclusion

I won’t lie, I went in with low expectations, L5R was never really my bag, and as I said, David writing doesn’t usually click with me.

But I have to say, it’s an enjoyable read, very well written, very engaging and very well edited, with a nice flow to it.

I kinda want to know what happens next at Striking Dawn.

Solid 4 out of 5 stars.

The book is released on 6th October.

I will be reading The Death of Fallowhearth next by Robbie MacNivan, I had intended it to be The Head of Mimir, but that has expired in my NetGallery account.


Cheap HDMI Video Capture with Loop

I got a cheap £13.99 Video Capture with Loop from Amazon, it cost me £13.99, but will it work and is it any good??? I unboxing and give it a try playing Street Fighter II Turbo on the SNES Mini. Available here from Amazon.


Domino Strays

I have been provided with an advance copy of the new Marvel Heroines book Domino Strays by Tristan Palmgren published by Aconyte Books, so here is the honest review I promised in exchange for the book.

So here is an important disclaimer which is always important to put out there first. I have a casual work contact with Asmodee to demonstrate board games for them in stores and at conventions. Asmodee being the parent company of Aconyte the publisher.

I am going to try my best to not let these things cloud my judgement in this review, but I accept that subconsciously it might.

So lets get in to it, the book as the title suggests concentrates on Domino, the mutant whose power is luck, if you are familiar with the comics, this is set in the current timeline with her being the leader of the Hotshots and contains the rest of the team in supporting roles. If you are less familiar, she was played wonderfully by Zazie Beetz in Deadpool 2.

The story revolves around the Hotshots infiltrating the compound of a cult leader in Chicago to save her clients two children. It skips between three different time periods, giving us the reasons why Domino hates the idea of people being held in cages, and why she has a particular thing for crazy zealots.

Its told from a second person point of view with Domino telling the reader the story, given how closely Domino is associated with Deadpool, I think it would have been very easy for this to go down the route of breaking the fourth wall, but I think this works way better, because they didn’t do that. Honestly it feels like we are holed up in some seedy bar as Domino relates the story to us over drinks.

You get a fantastic inside look at the Hotshots, how they work and the relationship dynamic between them, especially between the closest three of them, those being Domino, Diamondback and Outlaw.

My favourite parts of the story were those that covered Dominos infiltration of the Project Armageddon compound in the Everglades and those about her childhood in a church orphanage. The present days story for me was more of a device to tie it all together, and it was really good at that.

Another positive was that they didn’t overly play on her superpower, she rarely relied on it, and as she points out, its not something that makes her invulnerable and isn’t very cinematic, she has to rely on honed skills and experience, only relying on her superpower when she absolutely needs to.

The only real issue I have with the story is the footnotes, which are in themselves great, but they are all at the end of the chapters, which are in themselves, not that long, but its a pain to have to keep flipping through to make sure you read them when you are supposed to. I would much rather they be at the end of the page they belong with, but I wonder if this is a limitation of the ePub format.

I was a big fan of the Domino: Hotshots series by Gail Simone and this was a fantastic deep dive into that team. You don’t need to have any background in the characters as the book does a great job of giving you all the background you need, but in a natural very easy flowing way. The dynamic between the team was just perfect, with the characters balancing each other out just like they do in the comics. The relationship between the core of Domino, Diamondback and Outlaw, with the other members was just perfect, especially with Atlas Bear, who is only reluctantly a member of the team.

Footnotes aside, this is a very good read and given that the characters are very much Marvel B-List characters (Other than Black Widow), means that its accessible to those who only really know Marvel from the MCU.

In short you have a great book looking at one of Marvels more interesting characters and its really enjoyable.

Domino Strays is going to be released on October 6th.

Moon-Bots Review