I’ve come to the conclusion that I really dislike the very idea of Konflikt ’47, not just mildly, but viscerally.
That probably needs an immediate caveat: I’m not here to judge anyone who enjoys it. Plenty of people do, and that’s completely fine. We can like different things for different reasons without it needing to become a moral argument.
But for me, Konflikt ’47 just feels… wrong.
I love playing Bolt Action. It’s one of my favourite wargames. However, World War II gaming is already a serious subject. It isn’t just a neutral backdrop for cool tanks and infantry, it represents real human suffering on an unimaginable scale. It carries historical weight, and that weight never really disappears, even in a game.
That’s where my discomfort starts.
Konflikt ’47 takes that same historical foundation and adds zombie soldiers, mechs, occult experiments, and super-science. On paper, it’s alternate history pulp. But in practice, it turns something already rooted in real tragedy into something closer to spectacle.
Enhanced SS units, dieselpunk weapons, and “Nazis with lasers” sit uneasily with me. Not because I think people who enjoy it are endorsing anything, but because the aesthetic draws directly from regimes responsible for very real atrocities. It feels, to me, like it risks turning that history into something stylised, almost consumable, and that’s where it becomes uncomfortable. At times it even feels commercially exploitative, like the imagery is being used because it’s provocative rather than because it’s being meaningfully reframed.
I don’t think anyone who enjoys the game is a bad person, or thinking about it in the wrong way. I just find I can’t reconcile the mix of pulp spectacle with real-world tragedy. Or maybe it’s the idea of extending such a regime into “what if” scenarios that linger too long over history’s worst parts. Either way, it doesn’t sit right with me.
But then there’s the contrast: I really like Trench Crusade.
I’ve thought quite a bit about why that is.
The key difference, for me, is that Trench Crusade isn’t trying to be WWI with a technological twist. It isn’t asking “what if Verdun had mechs?” Instead, it’s a mythic, theological alternate universe where history has already diverged into something fundamentally different.
Yes, there are trenches. Yes, there is war. But it’s not anchored to specific real-world battles or regimes. It’s a gothic horror setting, a fantasy abstraction rather than a reimagining of identifiable history.
In that space, humanity is fighting literal demons of Hell alongside crusader-inspired factions drawn from Abrahamic religious imagery. It’s not alternate history in the traditional sense; it’s religious and mythic horror. That abstraction creates distance, and that distance changes how it feels.
The result is that it doesn’t trigger the same sense of proximity to real-world events. It feels like symbolism rather than substitution.
They just land differently emotionally.
That said, I do have some reservations about Trench Crusade as well. It’s intensely grimdark, almost relentlessly so. Compared to something like Warhammer, it lacks much of the satire or levity that helps break up the tone. I once summed it up in a Bluesky conversation as: “there are no Orks.”
But even with that, it doesn’t produce the same discomfort. It feels like a fully fictional mythos built to explore horror, rather than a stylised extension of real-world catastrophe.
And that, I think, is the distinction that matters most to me.
In the end, this is just my personal reaction to tone, framing, and proximity to history. I don’t think it’s something universal, and I don’t think it should be. People are going to respond differently to the same ideas, and that’s fine.
If anything, it’s a reminder that in games like this, tone matters just as much as theme. What a setting is doing emotionally is often more important than what it is doing structurally.
And for me, that’s where the difference lies.
What I Am Modelling
I started out with a squad of Pioneers for my Early War Germans
Plus an officer to lead them
Also a Stug III Ausf F, which represents the far end of the army I am building right now, more crossing the Volga than the Meuse
I also painted this Panzer III, but it’s a pretty crap model, the details are bad and the print isn’t great, I ended up scrapping the idea of it being for my early war Germans and painted it in dunkelgelb with the idea of giving it to a couple of my nephews as a toy
This was fllowed by a Praetor in Saturnine Terminator Armour for the Word Bearers
I also painted up a trio of Panzer IIs as well
I finally got the Loght Mortar unit finished, so no longer need to proxy my Medium Mortar as one!
And a Stug III Ausf B, cause most of my army is themed around crossing the Meuse and the Ausf B fits that whereas the Ausf F does not
I also painted some test models for a French army, I am kinda fancying doing to face off against my Germans, and I am quite happy with how it turned out
Then two squads of Cadian Shock Troops to finish this off
So what’s up next?
- Blood Angels Landspeeder
- Heretic Legion Warband
- True Sons Legionaries x 10
- True Soms Daemon Prince
- Cadian Command Squad x 5 & Ursula Creed
- Ultramarines Saturnine Terminators x 6 & Centurion in Saturnine Terminator Armour
- Neophyte Hybrids x 10, Primus & Magos x 2
- Vanquishers x 10
- SD. kfz 222
- Deffkoptas x 3
What I Am Reading
Alas somehow, I have no idea how, the screen on my Kindle broke 😢
So I had to get a new one, it’s a bit smaller than my old one, but it’s got twice the storage
In terms of reading I have ‘t read much, but I did listen to Zardu Layak: The Crimson Apostle by Rich McCormick
What Tabletop Games I Am Playing
Not much but I did get a game of 40K in against Brian
His detachment negated most of my tough weapons, so stuff that should have been wounding him on 2 was now doing so on a 3 and that made a huge world of difference

Plus the oath of moment rerolls are so very powerful, but it was an excellent list and his played it very well
What I Am Creating
We published the latest epsiode of Edge of Empire
What I am Backing
I have backed the Worlds Beyond Brawl campaign by One Page Rules with a friend, it’s an interesting concept and we fancy a few of the models so why not!
And I am still a backer of Desert Theatre: WWII North African Campaign Stl System
And I have now backed Foldable Terrain for 11th Edition
The Cranes and Fire Engine Vehicle’s of WW2 Volume 1 has now been delivered
What I Am Buying
I got two copies of issue 89 of Combat Patrol
And this Wednesday I managed to make sure to grab two issues of 90 to allow me to make myself a Forgefiend and Maulerfiend for the True Sons Warband of Chaos Space Marines.
And for the regular delivery, my last delivery came, which completes the collection
I also bought a few video games, some from the past month that I forgot to put in the last post
- Over the Top
- Warhammer 40,000: Fire Warrior
- Anno 1701
- Final Liberation: Warhammer Epic 40,000
- Warhammer 40,000: Gladius: Onslaught Pack
- PowerWash Simulator
- Skull & Bone
- Heroes of Hammerwatch
- Mood:- So Very Tired
- Caffeinated Beverages Consumed:- 1
- In My Ears:- Pizza and Ice Cream – Meri Amber
- Tabletop Game Last Played:– Warhammer 40k
- Video Game Last Played:- Warhammer 40,000: Darktide
- Book Last Read:– Dropsite Massacre – John French
- Audiobook Last In My Ears:– Zardu Layak: The Crimson Apostle – Rich McCormick
- Movie Last Viewed:– Saving Private Ryan
- TV Show Last Viewed:- Chicago PD
- Podcast Last In My Ears:- Hardcore History
- Current State of Projects:- My desk is clear




























































