Tag: Warhammer 40k


I have been provided with an advance copy of the new Black Library Masterworks book Helsreach by Aaron Dembski-Bowden published by Black Library, so here is the honest review I promised in exchange for the book.

So here is an important disclaimer which is always important to put out there first, I am also friends with Aaron on Facebook, but I suspect that’s more about him connecting with fans rather than being a big fan of mine!

I am going to try my best to not let that cloud my judgement in this review, but I accept that subconsciously it might.

What is Warhammer 40,000

Warhammer 40,000 is a miniatures Wargame set in the 41st Millennium and published by Games Workshop. It is the worlds most popular miniature Wargame.

In the 40k universe, the Imperium of Man, a stagnant human empire in which scientific and cultural progress have ceased, individuals matter very little and exist only to oil the machines of war.

The Imperium is under siege from the forces of Chaos, and various Xenos races.

The setting owes a lot to the influence of Lovecraft, Tolkien, Milton, Herbert and a lot of 2000 AD with a sprinkling of 1980s political satire.

It’s a setting in which there is little hope and is often described as being Grimdark after the marketing line, in the Grim Darkness of the Future, There Is Only War.

The Story

This story is set during the third war for Armageddon and focuses on as the title implies, the Siege of Helsreach.

The Third War for Armageddon saw this cursed world, invaded by Orks lead by the Beast, Ghazghkull Mag Uruk Thraka (an example of some of Games Workshops 1980s satire).

Helsreach is an important port and promethium refinery on the Tempest Sea, and is defended by forces of the Armageddon Steel Legion, the titans of Legio Invigilata, sisters of the Order of the Argent Shroud and a small force of Black Templars lead by newly promoted Reclusiarch Merek Grimaldus.

This story explores the events that lead to Grimaldus attaining the tile of Hero of Helsreach, as originally told in Codex: Armageddon back in the days of 3rd Edition in 2000.

The story is told from multiple points of view, not only Grimaldus, but also includes Zarha Mancion the Crone of Invigilata, and possibly one of the funniest and most charming characters in all of 40k, Andrej Valatok.

The story is one of defiance in the face of hopeless odds, the characters all know they will lose, they questions is how long can they last before they succumb to the endless stampede of the Orks. As plots go, it’s pretty straightforward.


Helsreach is a masterpiece, and I am going to be honest, I am a huge fan of Aaron, he is able to conjure up an emotional response from a book whose main focus is on Dakka.

The book was originally published under the Space Marines Battles banner, books who generally were considered to be Bolter Porn, but in reality they were often a lot more than that. This book, the second in the series, very much set the standard of being action based books, that could be well written and emotionally evocative.

There is an interaction at the end of the book, which will make you weep for the character, it’s honestly one of the best written character arcs in all of Black Library fiction, despite it being relatively short.

If you have previously dismissed fiction as action books for teenage boys, I would strongly suggest you give this novel a read, ok you need a little bit of background to 40K to understand some stuff, but only a very surface level amount, but it’s well worth a read.

Seriously Aaron has yet to write a bad book, this was only his second Black Library novels and there is a very good reason he is considered one of the greatest writers ever signed up by Games Workshop.

5 out of 5 Stars

Helsreach is available now as an eBook, MP3 Audiobook and Hardback as a Masterworks.




9th Edition Inbound

So it cannot escaped the attention of those of you who care, but Games a Workshop have announced the 9th Edition of Awarhammer 40,000.

I can’t say much about because I know very little, but I do like what I hear about it.

The main thing I like is the rebalancing of Command Points because right now the prevalence of the loyal 32 and armies with multiple detachments is not good.

When I play it’s with one army and one set of rules, I hate seeing armies in which one detachment is from the Raven Guard another from White Scars and a third from Ultramarines in a situation where it seems that those with the most command points is gonna be the winner.

I am not opposed to allies but the soup situation was getting silly. I hope to see a system in which choosing one army is rewarded and you are penalised for trying to take soup or different sets of rules from one Codex.

Unless of course fluff actually permits it, like a detachment of Tempestus Scions with Cadians for example.

I do like 8th but it does have faults and I am glad the guys at GW are looking to address those.

And I have been this month thinking of making Necrons a project for next year and lo and behold, new Necron models are coming!

I am still planning on picking up Start Collecting Necrons so long as it’s still in stock when I get paid, to add to the two sets of Forgebane I have and the extra Immortals and Lychguard I have. Even think I have an Overlord in there as well.

This week I have made a few changes to the site, I started just wanting to tidy it up a little, add an Instagram widget and put up a link to Edge of Empires affiliate link with Element Games, I doubt anyone from the blog would use it, but you never know, it all goes to helping run the show.

Anyway it ended up being a full redesign with a change of theme and lots of behind the scenes stuff. I changed the SEO plugin to one that works better with social media and removed some stuff that wasn’t working too well.

I also added a security certificate, so not this site will use https instead of the not secure http. Not that it matters as I don’t have registered users in the site, nor do I sell anything but I don’t want people looking at the Not Secure bit and wondering if I am up to no good with data.

One thing I am using to motivate me is a new Goodreads sidebar, that way people who aren’t on Goodreads can pester me about my reading progress.

Goodreads is a site I need to use more to get the best out of it and hopefully this will motivate me to do so.

It’s been three years since the site had a major update so hopefully this will keep it looking good for a bit longer.

What I Am Painting

I started the week by painting the Raptoryx from Warcry which was the final thing to do from that box set.

I did them in a scheme influenced by Louise Sugden and I am quite pleased with how they turned out.

I then turned my attention to two squads of Blood Ravens Scouts. I got both squads from Conquest so I got two squads and saved £1.52 compared to buying them from Games Workshop.

The sculpts are very old and a bit static but they still paint up nicely. I built one squad with Bolters and one squad with Shotguns, both have a Heavy Bolter.

I had a unit of Scouts from an old Space Marines Battleforce when I first got back into the hobby, but I attempted some conversions on them and frankly they were unsalvageable, so I ended up getting rid of them.

These mean that I could fulfil the troop requirements of a Battalion detachment with just scouts for 40k, when combined with the Sniper Scouts I repainted a few years ago. I am not sure I would ever do that, but perhaps in a Vanguard themed list perhaps.

Next I moved onto my next Millitarium Tempestus squad and their Taurox Prime. These are some of my favourite models and they are always a treat to paint. I love the colour scheme of the 55th Kappic Eagles.

Whilst working on them I decided to let myself get distracted and build and paint the first Sigmarite Mausoleum for Age of Sigmar seeing as I got the first copy of Issue 25 of Mortal Realms.

So I finished that in Sunday after editing the podcast.

I finally got the Scions finished just before the 9th Edition Q&A.

I also built my Stormhawk Interceptor for the Blood Ravens and built some Swiftclaws for the Space Wolves.

I have literally just started on the Stormcast Eternals Prosecutors tonight.

So how does this leave my painting queue right now, well as you can see below, we have the first T’au units appearing on the plan, which starts on one of my resolutions for 2020.

  1. Blood Ravens Land Speeders x 3
  2. Stormcast Eternals Prosecutors and Knight-Venator
  3. Blood Ravens Intercessors x 5 & Sgt Jovan
  4. Stormcast Eternals Retributors, Knight-Heraldor and Knight- Vexilior
  5. Space Wolves Grey Hunters Pack Leaders and Iron Priest
  6. Blood Ravens Chaplains x 5
  7. Chainrasp Horde x 40
  8. Sons of Horus Contemptor Dreadnought
  9. T’au Ethereal on Hover Drone x 2
  10. Blood Ravens Intercessors x 10

What Am I Reading

I started on Valdor: Birth of the Imperium, not got a lot read but enjoying it so far.

What Am I Playing

Despite wanting to play games I haven’t played any.

What Am I Backing

I am backing Railway Ink Challenge for now, not sure if I will back it all the way but it does look really good and I do fancy having a roll and write game in my collection.

We are also looking quite favourable at Chai: High Tea which looks very pretty.

What I Am Cooking

I made some Be-Ro flapjacks which are some of my favourite baked goods.

They use cornflakes and are familiar and loved by most north eastern folk. First time I was severed a flapjack outside my home I was upset because it had no flapjacks and noting like what I had a home!

What I Am Spending

Not spent anything this week but my copies of Mortal Realms 15 from Forbidden Planet and Conquest 48 from Hachette finally arrived together on Friday.

8th Looks Good!

This evening I watched the live Q&A about the 8th edition of Warhammer 40,000. Well I watched it a bit later as I had to go to the pharmacist to pick up a prescription for Megan.

Anyway there is a lot in there to look forward to, it’s getting the Age of Sigmar treatment which is cool. Now a year ago I would have been horrified at such a thought, but now I look forward to it, why, well AoS is probably the best tabletop war game out there, ever since the Generals Handbook was released. 

The three ways to play and introduction of points was the moment that AoS went from being a bit of a mess to being an amazing game. 7th edition kind of killed my love for the game, the gap between armies was just huge, and some of the formations just made the game unplayable if you weren’t prepared to spend a small fortune. The arms race was just not fun.

And of course right now they are leaving Horus Heresy alone, so I will be able to continue to enjoy that as it is, but we will see what the future holds for that.

But right now I am really excited for what 8th edition will be, Jus at Battle Bunker is already planning a midnight launch and I am gonna be there for it!!!

Kill Team

img_8384After a summer filled with releases for Age of Signar it’s nice to get back to 40k, and following Death Masque we get the return of the popular Kill Team game.

My first forays in the 40k universe were with games of Necromunda, I had a force of Enforcers lead by the corrupt Sargent Hill who liked to go into combat with a shield and power maul. The thing I liked about the game was that it was easy to start and quick to get on the table fully painted (though in my case quite poorly) and I enjoyed some awesome games with my Enforcers, small games in which every figure counted.
Kill Team is kind of like that in that you get a small squad of 200pts, which allows you to buy, 0-2 Troops, 0-1 Elites, 0-1 Fast Attack. There are a few more selection rules, namely that you need at least four infantry models, nothing with more than 3 wounds or hull points, no vehicles with a combined AV of 33, no flyers and no 2+ saves.
img_8385With a force selected using this rules, you then can play as a small band of troops doing quite cool cinematic missions lead by your heroic leader. This is a fast easy way to try 40k and may be a cool way to try out a new faction without investing a huge ton of money on a whole army only to find out you dislike it.
The rules have been released on Black Library, fully updated for 7th edition for the low price of £6.99 as an ePub, or if you bought the 6th edition version, it’s a free update. For those on iOS there is also an enhanced version for £7.99.
img_8387The box set I am reviewing comes with these rules in a handy booklet, and you get a an excellent two player set which also includes a full copy of the 40k rules with a Raven Guard cover, along with a set of Space Marines Tactical Squad and a set of Tau Fire Warriors, and you get all of that for £40. And that is excellent value, its about the price of a decent board game these days and is perfect for starting out with 40k and you don’t fancy the Dark Angels or Chaos Space Marines offered in the Dark Vengeance box. The only things you don’t get are dice or templates, but in fairness these are easily acquired elsewhere.
So getting back to the game, when you build your army there is one thing you should bear in mind, and that is that when you add dudes to your team, although they may act as individuals in the game, you still buy them as a unit, so if you only want say 4 Space Marines, you still pay the price for 5 of them, so mixing and matching units can get quite hard.
img_8388The model with the highest leadership becomes your team leader and gets what is in effect a mini Warlord trait, which is chosen exactly the same way, by rolling a D6. You can then nominate three non-vehicle models to be specialists, and you can pick from one of five categories, Combat (melee orientated), Weapon (shooting orientated), Dirty Fighter (dirty tricks), Indomitable (making the model a bit special), or Guerrilla (movement orientated). When you pick your specialist you then get to given them a special rule from the category, for example in the Raven Guard kill team data sheet included in the rule book, a model armed with a Missile Launcher, is an Indomitable Specialist and gets the Relentless Special Rule, meaning he can fire that Missile Launcher on the move. Now you only get one of each speciality so no giving yourself multiple versions of the same specialist.
The book also contains six special Kill Team missions which are played on a 4’x4′ board. The missions do have slightly different rules to standard games, for example, transports can carry multiple units, because each model is a unit all of its own. And some codexs get a tweak too, for example, Chaos Daemons don’t use the Warp Storm or Daemonic Instability rules, but they do get fearless instead.
img_8389There is a nice mix of mission in there, objective missions, assassination missions, get into your opponents deployment zone, but they are all quite fun and short in length, so you can easily play a couple of games in a single session.
The book then looks at what the next steps in Kill Team could be, for example it suggests tournaments, linked games, and multiplayer games. So you can see Kill Team offers plenty of scope beyond whats in the box.
Finally the book contains Data Sheets fro two pre-built Kill Teams built from the kits in the box, one a Raven Guard squad, and the other, a team of Tau Fire Warriors complete with Drones. This is a cool template to use, but does somewhat take away from the fun of building your own Kill Team, but for people new to 40k, they are perfect.
So whats my final opinion on Kill Team, well its good, its very good, its an excellent kitchen table/beer and pretzels wargame, its dirty and quick to play. But, and its a big but, like with all Games Workshop wargames, it all depends on the players, in the hands of most of the players I know, it will be fine and fun, but in the hands of the WAAC players, it will be broken very easily,  for example, taking an Eldar Hornet, which is perfectly acceptable for use in Kill Team.#
Its a great game, just be wary of who you play with!


Back From A Long Break

Well its been a long time since I last posted, well time just got away from me and before I know it, here we are.

While I have been silent, I have been building a new version of my Ultramarines to take away to Takaan-Reva: Drowned in Flames, an event being run by the excellent The Imperial Truth podcast.

13567435_10153628296911860_4756901149768420236_nThe list I am building is inspired by the event only Praetor in Cataphractii Terminator Armour from Warhammer Fest whom is armed with a Combi-Volkite and thunderhammer. As soon as I saw him, I figured he would make an excellent Siege Breaker Consul, which is what I intend him to be.

The idea of my list is a siege gunline, designed to create a killing box directly in front of it behind an Aegis Defence Line, with a squad of three Legion Medusas killing high strength units and heavy armour combined with a Volkite Caliver Tactical Support Squad and Legion Rapier Quad Heavy Bolters to deal with infantry and light armour. I have also thrown my Fellblade in there, because I love the model and its awesome to use it. Anyway here is my list.

Faction: Loyalist
Army: Ultramarines

HQ — Legion Centurion, Consul – Master of Signal – 95
HQ — Legion Centurion, Cataphractii Terminator Armour, Combi-Weapon, Thunderhammer 102 (Warlord)

Elite — Contemptor-Mortis Dreadnought, Havoc Launcher, Two Kheres Pattern Assault Cannons 195
Elite — Legion Rapier Weapons Battery x 3 120
Elite — Legion Rapier Weapons Battery x 2, Quad Launcher Support Battery, Shatter Shells 140
Elite — Legion Terminator Squad, Cataphractii Terminator Armour, Chainfist, Heavy Flamer, 3 x Powerfist, Legion Spartan Armoured Assault Tank, Armoured Ceremite, Flare Shield 590

Troops — Legion Tactical Squad, Legion Rhino Armoured Carrier, Legion Vexilla, Take an additional Chainsword or Combat Blade, Artificer Armour (Sergeant Only), Plasma Pistol (Sergeant Only) 205
Troops — Legion Tactical Squad, Legion Rhino Armoured Carrier, Legion Vexilla, Take an additional Chainsword or Combat Blade, Artificer Armour (Sergeant Only), Powerfist (Sergeant Only) 205
Troops — Legion Tactical Support Squad, Volkite Calivers 225

Heavy Support — Legion Artillery Tank Squadron, Legion Medusa x 3 465

Lord of War — Legion Fellblade, Armoured Ceramite, Space Marine Legion Crew, Pintle-Mounted Heavy Bolter 580

Fortification — Aegis Defence Line, Ammunition Dump 70

Total Points – 2997

Yeah I dropped the Siege Breaker upgrade for the Terminator Centurion, but I did so to fit in Shatter Shells for the Legion Rapier Quad Launcher Support Battery, but still I think it fits the theme I am going for. I playtested it against Aidan’s Sons of Horus where it destroyed him by turn 3, but against Christian’s Dark Mechaniucm and Arran’s Salamanders, it was simply OK but losing, so I think I have hit the right level, good enough to not be bottom of the pack, but not overpowered as to be up there with the Mechanicum.

Today I have to put some Lahmian Medium on some shoulder pads to take the shine of the gloss varnish away, pop some transfers on the Legion Rapier Quad Launcher Support Battery crews, and drill and pin a Bolt pistol to the Sgt in the Fellblade.

Word Bearers

All I ever wanted was the truth. Remember those words as you read the ones that follow.

word_bearers_emblem_by_steel_serpent-d3acj5nWith my Ultramarine nearing completion, I have decided to start a small force of Word Bearers up, based around either the Primarch’s Chosen or Pride of the Legion Rites of War. It all kinda started when I swapped a bunch of Millitarium Tempestus Scions with Aidan for an unbuilt Spartan, so I decided, why not, I had a spare Betrayal at Calth lying around!

So I have got the following kits and bits with which to build my Word Bearers:

  • Betrayal at Calth
  • Mark IV Space Marines
  • Legion MKIV Heavy Support Squad
  • Legion Missile Launcher Set
  • Telerace Pattern Volkite Culverins Set
  • Contemptor Pattern Volkite Culverin x 2
  • Contemptor Pattern Kheres Assault Cannon x 2
  • Lorgar Primarch of the Word Bearers
  • Word Bearers Legion Gal Vorbak
  • Word Bearers Legion Ashen Circle
  • Word Bearers Legion Contemptor Dreadnought x 2
  • Word Bearers Legion Transfer Sheet
  • Word Bearers MKIV Upgrade Set – Torsos x 4
  • Word Bearers MKIV Upgrade Pack – Heads x 2
  • Word Bearers Land Raider Doors
  • Word Bearers Rhino Doors x 3
  • Leviathan Cyclonic Melta Lance
  • Leviathan Pattern Siege Dreadnought
  • Leviathan Siege Drill
  • Contemptor Cyclone Missile Launcher
  • Legion Plasma Gun Set

I still need to grab three Mars Pattern Rhinos and a Dreadnought Drop Pod, but I am pretty happy with what I have got and see it going towards a very assault based elite army towards the future. Anyway I am going to see about getting these done in the last quarter of the year, after I have tackled my road trip Tyranids first.

Painting Upgrade

For painting the Word Bearers, I am going to try something a bit different, I am going to airbrush them!

I have the airbrush, an Iwata Neo on order and in the meantime the accessories have all arrived bar the Airbrush Thinner as you can see in the below Instagram post. I am looking forward to getting this all set up and giving it a go, in fact if we arrive in Cardiff on time tomorrow, there are some airbrush tutorials going on, so hopefully I can pick up some hints and tips so I can do more than prime and base coat.

Looking quite forward to this because I have seen some of the amazing smooth coats that can be achieved with an Airbrush and frankly that is something I need help with when it comes to my Tyranids.

Other Projects

I have had the Age of Sigmar starter set since it went on sale, but other than test painting the free Stormcast Eternal that came with the launch White Dwarf, I have yet to actually do anything with it, but the Storm of Sigmar set has really got me very interested in getting these done.

I kinda went a bit out that day and have added these to my Starter Set and a Grand Alliance Order book that I picked up at Warhammer Fest, when they were offering £5 off any of them.

So I have started painting up the three Khorne Blood Warriors that come with the set, which is the first time I am using some new brushes, my Army Painter ones have come to the end of their life and with my FLGS no longer stocking them I needed a new regular brush, so I have decided to give the new Citadel range a try. I have to say so far, I am quite impressed, although mostly I am have only used the Small Layer Brush and the Small Drybrush so far as I found an unopened and unused Standard brush in my drawer.

IMG_8146I already have my Tyranids which are moving very very very slowly, I have kinda stopped them to finish my Ultramarines army for this weekend, but my first Hive Tyrant is mostly finished, I think I have just the base, and tongue left to do on it.

I have all the stuff from the Start Collecting Tyranids box built, and have played one game with them against Phil’s Tau, and the Hive Tyrant, basically wiped out his whole army on its own, its a fairly brutal unit.

Anyway, I think that is me done for now, I plan to be a lot better at posting, I am annoyed at what I have missed sharing, especially my trip to the UK Games Expo.

Army Painter Wargaming Set Unboxing

A Week With Scenery and Looking Forward to the Weekender

In preparation for our Heresy Weekender, now less than a week away, I have been working on some scenery.
Our good friend at Amera Plastic Mouldings, a rather excellent North East company, gifted us some scenery. We got a Z250 Battlefield Crater Set, a Z230 Redoubt and a Z211 Bombed-Out Building.
So I took a day to get these painted up, they do require cutting off the plastic sheet but that’s nothing major, and once off they took primer nicely and were very quick to get painted up. I mostly used washes and dry bushing, keeping the scheme very simple overall.

I also got painted up a set of Promethium Relay Pipes, again keeping it rather simple, I painted it with Warplock Bronze, Balthasar Gold & Leadbelcher, then washing it with Agrax Earthshade then dry brushing it all with Necron Compound, which I found gives them a nice weathered look.

Other Models I Got Painted

I did manage to get a few more models painted up this week starting with some Corpuscarii Electro-Priests, meaning that for my escalation league March list I need to now paint up 10 Skitarii Rangers, so that’s something for me to start on this week.

The other model I managed to get round to finishing was my Spartan Assault Tank, now I didn’t have the best cast for this and as I bought it online from a third party, I was unable to go to Forgeworld and ask for replacements, but using lots of forum posts I was able to figure out how to best build it. I will say however that putting the tracks on was a right faff on and I am glad that Forgeworld now send it out with them already attached, so when I go to them to purchase  another vehicle in this class I can avoid that palaver.

Annoyingly the round bit of the hinge on one side of the assault ramp broke in transit, so I had to glue the doors shut, but I am glad I got the Ultramarines Land Raider Doors, they really do add something to the model. I still have to decide on what transfers if any I am going to put on the model, but at some point I will be adding the obligatory Heavy Support symbols.

Audio Book

This week I have been listening to Thousand Sons by Graham McNeil, which is frankly an amazing book, although it does fail to explain a few little things, in particular what the Tutelaries are, my own theory is that they are minor daemons of Tzeentch, the perfect sleeper agents ready to help drive the Sons of Magnus into the arms of Tzeentch. The Thousand Sons come across as very arrogant in the book and their downfall feels almost inevitable though out the entire book.

The only real criticism I would have of the book is that you don’t really get to see much of the non-psychic Thousand Sons, the ordinary bolster wielding line troops, and that would have been nice to see. My main Space Marine army are Blood Ravens so I do have a soft spot for crusade and heresy era Thousand Sons fluff.

Am about halfway through it at this point, not sure if I will finish it before the weekender, but who knows.


I got in agave this week against Christians Mechanicum army, we took the game quite slowly as we were double checking rules to make sure we are 100% ready for the weekender. It was a very enjoyable game however and I surprised myself by having a humble Assault Squad Sgt with a Power Fist take down a Cerastus Knight-Atrapos, after a good number of its hull points had already been whittled down by the Fellblade of course.

From that game I learnt a lot of things, my Invictarus Suzerains need a transport to get them into combat, I need to remember my FNP rolls and to take advantage of the Interlocking Tactics.

As the game ended at turn 3, as I said we were taking it slow, the game was beginning to turn in Christians favour. He was using the Onslaught detachment so he had two Lords of War, in this case a Knight Errant, which managed to finish off my Fellblade which had been ravaged by the Conversion Beamers of his Myrmidon Destructor. Both warlords were dead, and I still had a full tactical squad in a Storm Eagle, but the high wounds of his units was really pushing my ability to deal with them, so although I had a great start to the game, I think it was going to end up as a loss for me.

My wife picked up a new card game on Saturday in Travelling Man, my FLGS, called Elevensies, now she is a bit of a tea drinking geek and she basically picked up the box, said “ooh its about tea”, and promptly bought it.

So today we gave it a go, and you know what its quite a good game, the idea being to prepare the best morning tea, you get 11 cards, each with either 1 spoon or 2 spoons, the aim is to have the morning tea with the most spoons. You get bonuses for placing down the 1 spoon cards, and you give bonuses to your opponents with 2 spoon cards, its a very tactical game, and for a completely random purchase its a pretty decent addition to my games collection.

Heresy Weekender

So next weekend is our Horus Heresy Weekender, myself and 17 other guys are taking over Moor House Adventure Centre and having ourselves a little narrative campaign, don’t worry there will be lots of photos and updates for it, and it’s also being covered by The Dark Artisan.

I did the first game draw earlier and if you are interested, here are the pairings.

  • Table 1. Jens Träff – World Eaters vs Arran Morgan – Salamanders
  • Table 2. Gareth Wilson – Night Lords vs Oliver Anderson – White Scars
  • Table 3. Philip Sanderson – Solar Auxilia & World Eaters vs Richard Slee – Ultramarines & Imperial Fists
  • Table 4. Graham Mills – Iron Warriors vs Martin Swaffield – Raven Guard
  • Table 5. Aidan Connor – Sons of Horus & Mechanicum vs Chris Mills – Imperial Fists
  • Table 6. Christian Preston – Mechanicum vs Adam Sellars – Raven Guard
  • Table 7. Mark Pears – World Eaters vs Graham Campbell – Salamanders
  • Table 8. Connor Mark Pears – Mechanicum vs Michael Botterill – Ultramarines
  • Table 9. Steven Henry – Sons of Horus vs Harry Scarr – Mechanicum

Don’t worry I fully intend to keep people up to date with how the weekender goes with plenty of updates both here and on Facebook.

So until then have fun guys.

Building up the AdMech and a Battle Report

OK so here is my first hobby post in a long time, but here goes!

At my local gaming club, the Durham Raiders, we are running a little escalation league for Warhammer 40,000, you start at 500pts, then 850pts, followed by 1250pts, and finally 1850pts. we are doing this in order to encourage people who got a new army for Christmas, or might have a long term project that has sat on the shelf for a while unstarted.

I fall into the later category, when the Skitarii and later the Cult Mechanicus armies hit the shelves, I ended up buying a load of units for each, I had always wanted an Adeptus Mechanicus army, but like many things it got put on the shelf, though they did get further than most of my stalled projects in that they got built and primed, well all bar the Kastelan Robots which are still sealed in the box on my shelf.

And so they sat unloved in a box with just a few units getting painted, specifically the Kataphron Destroyers which ended up being used as allies to my Space Wolves in a cheesetastic list so that I got some Grav weapons in my list, and being the cheapskate I am, I just used the Magos Dominus with Rad-Cleanser from Forgeworld, from my on-again, off-again Mechanicum army for The Horus Heresy, rather than go out and buy the admittedly quite nice Tech-Priest Dominus in plastic.

So for the first month, I present my army!

IMG_7528 (2)

So we have here a Tech-Priest Dominus, and two units of three Kataphron Destroyers, one with Heavy Grav-Cannons and Cognis Flamers and one with Plasma Culverins and Phosphor Blasters, and these all together come in at 470pts.

Played three games with them, one against Tyranids in which I was quite quickly beaten mostly by a flying Hive Tyrant and a Carnifex all on their own which was fairly brutal. My second game was against Dark Eldar, in which I pretty much dominated the game, despite losing the three Grav Kataphron Destroyers in turn two, I ended up tearing apart my opponents Archon, Kalibite Warriors, Raider and Venom in the following two turns.

My last game was one where they really shone, I fought against Space Marines, for which the army contained a Chapter Master, Sternguard Squad, Drop Pod, and two squads of Scouts, one with Sniper Rifles, again I lost two Kataphron Destroyers quite quickly, this time the Plasma ones, but after that my Grav Destroyers just rolled around the board sweeping up the rest of his army. I really felt bad about it, but there came a moment when he had an objective, I had none and we had to roll to continue the game, had it ended there I would have lost, but thankfully for my, the game continued which allowed me to clear the objective of that last troublesome Scout squad and claim victory for myself by tabling him.

So the games went well, and I still get the feeling that Cult Mechanicus is very much a glass hammer of an army, when it hits well, it hurts my opponents badly, but when it takes a lot of fire, it can struggle to stay in the game.

Moving Forwards to 850pts

For the next stage I am adding a unit each of Fulgurite Electro-Priests and Corpuscarii Electro-Priests as well as add a detachment of Skitarii with a unit of Vanguard and a unit of Rangers.

So onward with the painting and this week I started with getting the Fulgurite Electro-Priests painted up whilst I watched The Man in the High Castle on Amazon Prime.

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I am not going to even pretend to be a great painter, or even a good painter, but I am rather pleased with these. And if you look in the background you can see the next unit, some Vanguard in various stages of completion. I had already completed 5 of the Vanguard in June last year and figured it would be easy enough to work on these and bring them up to full strength, so that is what I did, and I am pleased to say that I finished them tonight.

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This unit of Vanguard have been equipped with an Enhanced Data Tether, Plasma Caliver and Arc Rifle, whilst the Vanguard Alpha has an Arc Maul and a Phosphor Blast Pistol. I know its not an optimal set-up, but I liked the way the bits looked on the models and for me that is quite important.

So that’s where I am at the moment, sitting on the painting tray right now I have an Ultramarines Storm Eagle, something I want to finish off for the Horus Heresy Weekender I am putting on in 3 weeks time, for which there are still two tickets available if anyone fancies coming along to it, you can find info on the event Facebook page here, or on the Folkvangr Events website here.

Oh and my Ultramarines were featured on a battle report by the Dark Artisan yesterday, which you can view below.

I picked the scenario for this one, purposefully giving myself a huge disadvantage, but it fitted the fluff of our game, and that’s something which I love, I don’t play Horus Heresy to win, I play it for fluffy narrative games, and this was a particularly good one.

Until Next Time

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