Think I Am Getting There

So my efforts to get my life back on track and things back to a semblance of normality are working.

Other than my sleeping pattern which is as atrocious as ever, but that is a whole other matter.

Generally speaking, I think things are slowly improving and I have to just keep plodding away at fixing my life!

What I Am Modellimg

I finished up Myari’s Purifiers, but they were a bit of a slog, but they are done!

And with it, that’s all my Underworlds Warbands painted, kinda gave up after this wave because the prices got too high for the starter sets and haven’t gone back.

I also painted a Mortificator for the Ultramarines, to help manage the heroes of the Legion confined to the chassis of a Dreadnought


So what’s up next on the painting table?

  1. Blood Angels Land Speeders
  2. Tempestus Aqulions x 11
  3. Red Brigade Warband
  4. Death Korps of Krieg Engineers x 6
  5. Dark Angels Firestrike Servo Turrets x 2
  6. Veletaris x 10 & Dracosan
  7. Grey Knights Librarian & Brotherhood Terminators x 5
  8. Heretic Legion Warband
  9. Imperial Fists Macharius
  10. Dark Angels Eradicators x 3

What I Am Reading

Started listening to Of Honour and Iron by Ian St. Martin. you can tell its early days of Primaris lore, but its going ok.

I read Gift of the Gods by Ben Counter, which I was a bit disappointed in if I am honest, not great.

I also read The Gift of Khorne by Guy Haley which was very short but very good

I then read Jackalwolf by C Z Dunn which made me laugh out loud, it was very funny!

I then read Daemon of the Deep by Rob Sanders which was very creepy and just right for a Nurgle story

And finally I read Siegemaster by Chris Wraight which was very interesting!

What Video Games I Am Playing

I finished Cyberpunk 2077 and played through all the endings, but for one achievement I need to go to a much earlier save and make a different decision, which I will probably do in the new year.

Still streaming Assassin’s Creed Syndicate, I have now finished the main story, still have the Victoria memories to do, and Jack the Ripper, but yeah, its great, apart from the Duleep Singh DLC which was buggy, glitchy and god awful!

Fired up the new Ticket to Ride game, but it’s not got great controls on Steam Deck, so that’s a desktop only game!

What Achievements I Have Unlocked

Cyberpunk 2077 (Steam)

To Bad Decisions!

Complete Kerry Eurodyne’s storyline
07/10/2025
Ten out of Ten

Reach the max level in any skill
08/10/2025
The World

Complete the main storyline
08/10/2025
The Star

Leave Night City with the Aldecaldos
08/10/2025
Temperance

Let Johnny Silverhand keep your body
08/10/2025
The Sun

Become a legend of the Afterlife
08/10/2025
The Tower

Complete “Things Done Changed”
09/10/2025

Ticket to Ride (Steam)

Maiden Voyage

Complete your first game
11/10/2025
No Cancellations

Win a game without any uncompleted tickets
11/10/2025
Trainbow

Win a game using each colour train at least once
11/10/2025

Assassins Creed Syndicate (Xbox)

Cerevisaphile

Sample every beer brand in London
09/10/202510G
Language of Flowers

Collect all of the Pressed Flowers
09/10/202520G
Student of History

Collect all of the Historical Posters
09/10/202520G
A Quarter-Furlong at a Time

Finish first in 3 different Street Races
09/10/202520G
A Run on the Bank

Complete Memory Sequence 6
09/10/202520G
You Wouldn’t Steal a Policeman’s Helmet

Hijack twenty police vehicles
09/10/202515G
A Life in Letters

Collect all of the Royal Letters.
10/10/202520G
Guardian Angel

Successfully escort ten friendly cargo shipments
10/10/202520G
Godlike

Unlock all of the Secrets of London
10/10/202530G
Multitalented

Acquire ten Perks
10/10/202510G
Opium Scourge

Affect at least four enemies simultaneously with the Hallucinogenic Dart.
14/10/202515G
Look Out Below

Kill three enemies with a single stack of hanging barrels
14/10/202515G
All Is Fair in Politics

Complete Memory Sequence 7
14/10/202520G
The Joys of Freedom

Complete Memory Sequence 8
14/10/202520G
Shall We Dance?

Complete Memory Sequence 9
14/10/202550G

What I Am Creating

Just About Tabletop Standard is now done with the publication of the Alpha Legion video!

What I Am Spending

We expanded our server storage space with a 16TB drive, the biggest one we have added, up until now the most we have added is a 6TB drive, so this is a big addition

It’s Humble Choice week, so that got me


My Birthday

Twas my birthday this past weekend, and we had a quietish one!

On Saturday we went to Newcastle and I was able to hang out with some of my nephews and share a hot chocolate with them, whilst also popping into Warhammer for a bit of paint and for Lindsay to buy me a present, plus got the model of the month!

Sunday, we went to Megans parents, had a lovely beef dinner and some jam rolly polly!

My presents were nice, and I had a really nice weekend.

What I Am Modelling

This Captain was pulled out of a DOOMBOX and got painted up for the Blood Ravens, was a limited edition Captain, and had to be rebased onto a 32mm base as he was on a 25mm one

I printed out this Mortificator for the Word Bearers, and painted him up, to give myself a dude to prod around the dreadnoughts

And a Tactical Squad of Ultramarines I have had sitting in my pile of shame for well over a decade, they probably don’t have much of a life left in 40K, but hey, at least they got painted!

They came out of the DOOMBox and were also on 25mm bases and needed putting onto 32mm ones

Also coming out of the DOOMBox was Cypher, Lord of the Fallen


What’s next in the painting plan?

  1. Blood Angels Land Speeders
  2. Myari’s Purifiers
  3. Tempestus Aquilons x 11
  4. Red Brigade Warband
  5. Death Korps of Krieg Engineers x 6
  6. Dark Angels Firestrike Servo Turrets x 2
  7. Veletaris Section x 10
  8. Grey Knights Librarian and Brotherhood Terminators x 5
  9. Dracosan
  10. Heretic Legion Warband

What Tabletop Games I am Playing

Played my next Combat Patrol League game against Dave and his Arldari, and yeah that was a big loss because the Eldar move very quickly and my dice rolls were terrible

What Video Games I Am Playing

Still deep into Cyberpunk 2077 and I have now put in 84 hours and other than finishing the end of Kerry Eurodynes story, I am about to go to the point of no return!

Also still streaming Assassin’s Creed Syndicate

What Achievement’s I Have Unlocked

Continuing on with this little experiment, which I am finding rather interesting

Cyberpunk 2077 (Steam)

Judgement Day

Eliminate three bosses from the “Increased criminal activity” category
29/09/2025
The High Priestess

Talk with Hanako Arasaka
30/09/2025
Spin Doctor

Complete “Run This Town”
30/09/2025
Dirty Deeds

Complete every Gig in Dogtown
01/10/2025
Breathtaking

Collect all items that once belonged to Johnny Silverhand.
02/10/2025
King of Wands

Take Songbird to the stars
04/10/2025
King of Wands

Take Songbird home
04/10/2025
Bushido and Chill

Watch Bushido X with Rogue
06/10/2025
The APB is Not Enough

Become Dogtown’s most wanted criminal
06/10/2025

Assassin’s Creed Syndicate (Xbox)

The Perils of Business

Complete Memory Sequence 5
30/09/202520G
Bartitsu

Learn every Fight Skill as Jacob
30/09/202520G
Phantom

Learn every Stealth Skill as Evie
30/09/202520G
Treasure Hunter

Complete ten Raids of any type with Jacob or Evie
01/10/202520G
Keys to the City

Acquire all of the Gang Upgrades
03/10/202520G
Wonder of the Age

Reach Level 10
03/10/202520G
Artisan

Craft a Level 10 Item
03/10/202520G
Street Sweeping

Conquer all the boroughs in London
03/10/202530G
Bedfellows, Strange or Otherwise

Reach maximum Loyalty with any Associate.
03/10/202520G
A Broad Base

Reach Loyalty level 1 with all Associates
04/10/202520G
Chimney Sweep

Synchronize every Viewpoint in London
04/10/202520G
The War at Home

Complete the World War I simulation
06/10/202530G
Blade from Above

Air Assassinate twenty enemies from a zipline
06/10/202515G
Furious

Destroy twenty vehicles by ramming them
06/10/202515G

What I Am Reading

I read By The Horns by Rob Sanders, which really captures the fickle nature of the Chaos Gods and the status of the Dark Prince in the early days of AoS

I am listened to The Traitors Hand by Sandy Mitchell in my quest to do the Cain stores again, and that was as good as I remembered!

What I Am Creating

We published the Raven Guard Painting Video

What I Am Spending

I grabbed issue 56 of Combat Patrol, which completed me a set of Leagues of Votann Hearthkyn Pioneers

In the Steam sale, we bought


The Last Night of the Triarchs

Sorry for the delay publishing this one, my editor needed some more time with it, but hope you enjoy it, this jumps us forward a few years in the career of Ó Treasaigh, whom I intend to write a lot more about.


It had been three days since the fleet had jumped into the Lykoros system, and they were finally entering orbit of the system’s only inhabited world, the planet for which the system was named.

Commodore Farah Naderi stood in the CIC, leaning over the station of the main communications officer, something that, to many of her crew, looked somewhat unnatural.

Commodore Naderi was starborn, raised on cargo ships. The gravity plating of a starship could be, at best, two-thirds Earth standard, so she had grown tall and long-limbed. Her presence was commanding, but she looked fragile, like steel wire stretched far too thin. She was built for bulkheads and starship decks, not soil and sky.

She held a headset to her ear, a look of concentration on her face, listening intently to news reports and intercepts from the world below. What she heard concerned her.

Stepping away, she moved towards the plotting table, the glow of the battlespace display lighting her face. She noted that all the task force’s ships were successfully holding a station-keeping orbit above the world.

Her own vessel, the Antioch, was in dire need of time in dry dock. In fact, all of the vessels under her command could do with it. For the past seven months, they had fought a brutal war with the Harmony – a war the Accord had started – a misguided attempt by the military council to stave off demands for democratic reform.

Instead, the fleet had been decimated. It had not been in any condition to fight a war on that scale. Years of contractual inertia, stagnation in ship design, and a military leadership who owed their roles more to politics than to any real ability in strategy or warfare had resulted in staggering losses in terms of worlds, ships, and manpower.

Her task force was held together by tape and prayer. Most of the ships were at minimum crew levels. The troops were hardened veterans but there were barely five hundred of them.

They were at Lykoros following an urgent request from the world’s ruling Triarchs. The worlds of the Accord were self-governing for the most part, but after the war there was a great deal of resentment among its members. Lykoros had lost nearly half a million men and women on the front lines alone.

Looking around at her crew, she saw the exhaustion etched on all their faces. There was a weariness to them all.

“Commodore.”

She turned to see Captain Katie Ó Treasaigh. Naderi nodded in acknowledgement of the Antioch’s commanding officer.

“We have received a formal request from the Triarchs for a meeting, ma’am. Should I respond in the affirmative?”

“Please,” Naderi replied, and Ó Treasaigh clicked her heels before returning to the communications station.

The past few weeks with the young captain had not been unpleasant. Naderi’s promotion to Commodore was still fairly new and she struggled with the fact that the Antioch wasn’t her ship, but rather Ó Treasaigh’s. She had to stop herself from giving commands on ship’s operations. The vessel she commanded during the war was currently being broken up in some distant breakers yard; it had suffered badly in its final battle and was far beyond repair.

Turning back to the battlespace display, she was relieved that combat here was unlikely. She had only a dozen frigates under her command, limited ammunition for their railguns, and no significant firepower among them.

The Antioch was a rare success story of the war: an advanced electronic warfare ship. Its weaponry was only defensive, its function to scan for threats and use its advanced sensors to assist in targeting for larger vessels’ weapons, something it would be unable to do here.

Captain Ó Treasaigh had proven herself to be a capable commander, earning her own promotion at the end of the war. Naderi hoped that if the success of the eight Type 64 pre-production series could be used to develop more capable replacements for the navy’s current suite of vessels, then the future might not be so bleak.

A few hours later, Naderi was seated at the desk in the captain’s office. Captain Ó Treasaigh had been kind enough to allow her to use the room, given that there was no real alternative for a flag officer on a ship this small. She had even given up her own cabin, relocating herself to the Watch Cabin.

There was a gentle knock on the door before Ó Treasaigh stepped inside, carrying a tray of tea. Farah smiled and gestured for her to sit. Ó Treasaigh set the tray down.

“Thank you, Katie,” said Naderi, lifting a mug of warm tea and taking a sip.

She shifted about in the chair, trying to get comfortable. It wasn’t designed for the long-limbed starborn, and she felt cramped in it.

“I’ve arranged a meeting with the Triarchs this afternoon. They were reluctant to meet with me, but once I explained your situation, they relented.”

Farah nodded. The reality was that she couldn’t set foot on a planet. Her body simply wouldn’t cope. She would be unable to walk, her skeleton would suffer microfractures, her heart would struggle under the increased gravity, and her lungs would falter under the different atmospheric pressure.

“Good, Katie. I need your eyes and ears open on this one,” she said after another sip of tea. “Things seem tense down there, and I want to know exactly what’s going on.”

Taking another gulp of her tea, Naderi paused.

“Katie, I know I’m throwing you in at the deep end here, but you have my utmost confidence and trust.”

“Thank you, Commodore,” Ó Treasaigh replied. The tea was warming her hands. She had yet to take a sip, staring into the cup instead. “It’s just strange being the most senior officer here. We lost far too many good people.” She finally took a long swallow, the warmth spreading through her, though it did little to ease the survivor’s guilt.

She had started the war as a Commander, given stewardship of the Antioch as her first command. Now, so many of the officers she had served with, and those she had served under, were dead.

Later, strapped into the Jollyboat with four marine guards and a small group of crew dressed as civilians, she tugged at her jacket and polished the peak of her cap. She was nervous as hell; she had never met the planetary governors of an Accord member world before.

As the craft touched down and the door opened, the noise of the crowd outside was unmistakable. Things were not happy here. The Triarchs had wanted her to land at the Ekklesio, the grand building from which both the Triarchs and the planetary parliament, the Areopagus, ruled.

Ó Treasaigh, however, had insisted on landing at an Accord military base on the city’s outskirts and travelling in by groundcar. She claimed it was protocol, allowing for better protection of the navy’s landing craft. In truth, she wanted an excuse to travel through the city, to glimpse the situation with her own eyes. It also allowed her to get boots on the ground, crewmen among the citizens, to judge the true mood.

As the car moved through the streets, she did not like what she saw. The driver provided by the Triarchs refused to answer questions about the situation, but the evidence was plain: visible unrest, queues for food stretching around blocks, people thin and gaunt. Crowds gathered in squares and broad avenues, holding signs. Some called for the overthrow of the Triarchs, others for an end to tyranny. Many were simply begging for more rations.

By the time they reached the Ekklesio, Ó Treasaigh knew this world was a tinderbox.

Inside she was ushered into a lavish, opulent chamber. The three Triarchs sat upon golden thrones. All three were plump, even obese. Looking around the room at their courtiers and advisors, the contrast with those in the streets was stark. Here, there was no shortage of food.

When she had left the Antioch, attempts were still being made to negotiate a hololink so Commodore Naderi could attend remotely. But the Triarchs had decreed that no one outside the room would be allowed to join, citing “security risks.”

The formal introductions dragged on. Ó Treasaigh had no desire to hear the detailed lineage of each Triarch, but endured it until, at last, they turned to the matter at hand.

“There are malcontents stirring up the masses,” said the First Triarch. “These thugs have swayed the less objective in our society, convincing them that the issues facing our world are the fault of their betters, and not the result of their own sabotage and laziness.”

The haughty tone took Ó Treasaigh aback. To declare themselves “the betters” of the starving crowds outside knocked her for six.

“Your Honours,” she began, forcing herself to swallow the contempt rising in her voice, “you called urgently for the aid of the Accord, warning that your planet was on the brink of collapse as a result of the war. We responded.” She paused, steadying her tone. “But what we find here appears to be little more than an internal security matter, something generally left to yourselves, as the heads of the planet’s forces, to resolve.”

“We believe these agitators were planted by the Harmony during the war,” declared the Third Triarch, peering down her nose at Ó Treasaigh with lofty disdain. “They were sent to stir separatist and revolutionary sentiment. That makes it an Accord matter, and your military forces should deal with it.”

Ó Treasaigh glanced around the chamber. The advisors looked as surprised by the claim as she was.

“If that is the case, we will need evidence,” she replied firmly. “We cannot allow Harmony agents to destabilise the legitimate governments of the Accord. But at the same time, any action must be against confirmed targets. We are forbidden from interfering in purely internal security operations.”

The meeting dragged on for nearly forty-five minutes. When it finally concluded, she rejoined the two lieutenants who had accompanied her. Triarchal protocol had barred them from entering the chamber, but a few discreet nods confirmed they had succeeded in their side mission.

On the ride back to the base, the car’s sound filters were activated, ensuring the Triarchs’ driver could not overhear them. One of the marines had already swept the cabin for bugs and had stayed with the vehicle during the meeting.

“What did you learn?” Ó Treasaigh asked the two junior officers.

“The battles in the Povest sector damaged the relay buoys, which reduced imports of fertiliser. Crop yields fell sharply this year,” said Lieutenant Li Zhengwei.

Ó Treasaigh frowned. “I thought this world was a major exporter of food. How badly were the yields affected?”

Lieutenant Tane Raukura spoke up. “They didn’t reduce exports.” Ó Treasaigh’s confusion must have shown, because he continued: “The guard I spoke to said they kept exports steady to pay for luxuries and niceties, while rationing food to their own people.”

As the truth clicked into place, Ó Treasaigh realised the entire crisis could have been avoided, had the Triarchs simply made sacrifices to their own lifestyles. She had disliked them from the moment she met them. Now she actively despised them.

As the Jollyboat returned to the Antioch, Ó Treasaigh spoke with the crewmen who had mingled with the crowds. She quickly learned that the average protester was starving. The Triarchs had enforced strict rationing, but the people weren’t fools. Those working in agriculture knew yields were down, but not so low that hunger was inevitable. Those in the export sector knew vast quantities of food were still being shipped off-world.

Back aboard the Antioch, she reported to the Commodore in her office. Naderi had not been idle while Ó Treasaigh was planetside. She had managed to make contact with several rebel leaders, as well as officers from both the local militia and the few Accord units still stationed on the surface.

“They’re asking us to deploy troops,” Ó Treasaigh concluded. “They want us to arrest the rebel leaders and put down the protests. I told them I didn’t have the authority to decide that, and that I would bring it to you. They were put out by this, and even more so when I reminded them they had refused a hololink.”

With all the information laid out, Naderi stood and ran a hand through her thin grey hair, pacing the room. It was a habit she had when thinking hard. She undid her bun, let her hair fall loose, then tied it back up again, something practical for her hands to do while her mind worked.

At last, she sat down. She had made her decision. Whether it was the right one, she couldn’t know, but it was the best for the Accord.

“Katie, I want you to send the Triarchs a message,” said Naderi. “Tell them I am taking their request under advisement, and that I will respond forthwith.”

Events on the surface escalated during Midwatch. In theory, ships in orbit were supposed to adopt the planetary capital’s time, but in practice this was rarely practical. It was nearing 0300 ship’s time, closer to 2100 local, when things began to happen.

In the CIC, both Commodore and Captain stood by the comms officer, listening as reports came in. A massive crowd had gathered at the Ekklesio, demanding the resignation of the Triarchs. Within an hour, protestors had scaled the walls and forced their way into the building.

Dozens of urgent transmissions came from the Triarchs, begging for intervention. They insisted Accord troops should crush the “revolution” before it went too far.

By the time morning watch turned to forenoon, Naderi and Ó Treasaigh were taking breakfast together in the captain’s cabin. The meal was resequenced protein sausages, eggs, porridge, and a pot of tea.

Finally, Katie voiced the question that had been weighing on her since the night before, as they listened to the Triarchs’ downfall.

“Why didn’t we help them?” she asked. “They were the legally recognised government. Shouldn’t we have tried to prevent their fall, despite their failings?”

Naderi had known the question would come. Soon enough she would have to answer it before the Admiralty Board.

“Katie, I have fewer than five hundred troops under my command. Yes, they’re veterans, and each is worth twenty starving protestors.” She spooned up some porridge, swallowed, and went on.

“Even if they had been deployed, they would have made no difference. At our most conservative estimate there were two million protestors. My people could have delayed them for a few hours at most.” She took a sip of orange juice, her throat parched from the long night.

“The end result would have been that the protestors believed we were against them. They would have seen this as a revolution not just against the Triarchs, but against the Accord itself.”

She set her spoon down, her expression softening slightly.

“Instead, once it’s morning down there, I will send a message to whoever has assumed authority. I will offer our troops, not to crush them, but to restore order and distribute food aid. The Accord will be seen as liberators, not oppressors.” She sipped again, then smiled faintly. “And of course, we will offer our assistance in prosecuting the Triarchs for their crimes. I’m sure Accord Central Records will have no trouble proving their corruption, and that they deliberately starved their own people.”

The day went by slowly, the situation on the ground seemed to find some calm and that evening Commodore Naderi remained seated before the observation window long after the ship had fallen silent. The viewport had been installed to allow human eyes to monitor a vital exhaust vent should the cameras fail, but tonight it served another purpose entirely. Below, the planet of Lykoros lay sprawled in twilight, its cities glowing faintly, rivers catching the last light of day, fields and forests stretching out in patterns that only a map could hope to capture. She could see it all, so close, and yet so utterly beyond her.

She rested her hands on the cool frame of the glass and let her gaze wander. The thought she had tried to avoid pressed against her, she would never walk there. Never breathe its air. Never feel the soil beneath her boots, the wind against her face, the weight of gravity pressing down as it did on those she had sworn to protect. Starborn by birth, raised in the void, she was always above, always apart. And yet it was she who had made the decisions that shaped the lives of those who had known the ground as home all their days.

The glow of the planet reflected back at her, mingling with her own pallid features. Could she understand what it truly meant to live here? To endure hunger, to feel fear, to fight and lose in ways she could never imagine? She hoped that she had averted too much bloodshed, she had given relief and hope, yet a bitter thought lingered: hope that came from her hands, but life lived below without her feet ever touching it. Was she justice, or merely a proxy for it?

The hum of the Antioch was a soft, constant presence, a reminder of the life she led that was entirely separate from the lives she oversaw. The war, the Triarchs, the protests, they all seemed both monumental and distant, like a dream observed from the wrong side of a pane of glass. Even here, in the command of this little fleet of hers, she felt the ache of isolation. Decisions weighed heavier when no one else could share the burden and the distance between her and those affected was more than spatial, it was elemental.

Her thoughts were interrupted by the soft chime of her headpiece.

“Commodore,” came the clear, efficient voice of the CIC Watch Officer. “You have a communication from the provisional government. They wish to speak with you directly.”

Naderi’s gaze lingered on the planet one final time. The lights of the cities were steady now, unknowing of the decisions made above them, unaware of the delicate balance she had tried to maintain. 

Somewhere below, in a world she could never touch, a new leader had emerged, ready to take the first steps toward a future she could only hope was steadier than the past.

“On my way”. Her voice was calm, measured, but inside, the weight of what she had done pressed like gravity. She would speak not as one who had walked their streets or shared their hardships, but as the voice of the Accord; above, apart, and yet irrevocably tied to their fate.

When she arrived in the CIC she stepped on the Holopad, and before her the hologram flickered into life, and for the first time, she saw the face of the person who would inherit the world she could never tread. The planet spun silently beneath them both, and in that quiet, Naderi allowed herself the barest trace of a hope: that her choices had, at the very least, bought them a chance.

Returning to Streaming

I have started streaming on the regular again, and I want to keep it up

I have been playing Assassin’s Creed Syndicate which is so far a lot of fun, the two characters are fairly different to each other

Took me a little while to get the setup back and working, but I think we are getting there with it

Had a bit of an issue where despite me telling it to record the streams at 1440p it was insisting on doing them at 720p, but that’s all sorted now thankfully, and they are being recorded in AV1 too thanks to the fantastic encoder in the 9070XT

I am gonna try and keep at it, I don’t want to be a famous streamer or make money from this, it just helps me do something that feels sort of productive!

I really should get a schedule together at some point, but I will discuss that with Lindsay and Megan at some point

Right now I am still dragging my life back together after a terrible summer, so lets get back into a decent situation first eh.

What I Am Modelling

I painted up this Ultramarines Praetor in Saturnine Armour

I spent a good chunk of the week working on Stormcast Eternals

I finished off two units of the new Liberators

But in all honesty, Thunderstrike Armour just isn’t as cool as Bastion Armour, it just lacks the presence for me

Ah well, it is what it is right

I also painted up two units of Stormdrake Guard

I am really trying to find some joy in Agr of Sigmar again, I will try and get my Stormcast out of storage and see what’s usable and what’s not, I probably do have a decent amount of Thunderstrike stuff that can be used, and some of my older Liberators can be proxied


So what’s coming up next for my painting table?

  1. Blood Angels Land Speeders
  2. Ultramarines Tactical Squad
  3. Myari’s Purifiers
  4. Tempestus Aqulions x 12
  5. Red Brigade Warband
  6. Death Korps of Krieg Engineers x 5
  7. Dark Angels Fire Strike Servo Turrets x 2
  8. Veletaris x 2
  9. Grey Knights Librarian & Brotherhood Terminator Squad x 5
  10. Dracosan

What I Am Reading

Since last I posted, I have read Final Deployment by R.S Wilt, which was an amazing book with the Tempestus Scions, my favourite 40k army!

I then listened to Other Lives by Gary Hopkins and Pier Pressure by Robert Ross as part of the Doctor Who Monthly Adventures, and to be honest they were both kind of middling!

And finally I read In Wolves’ Clothing by Ian St Martin, which was pretty good, interesting concept in that one.

What Tabletop Games I Am Playing

We played some DnD with CJ this past Saturday, I knew what was coming up cause Megan, our DM had me print the minis for the baddies, I wanted to tell Lindsay and CJ not to waste their Holy Water on the mummified cats and save it for later, but alas I didn’t

I am enjoying RPGs with this group and for a Christmas treat am tempted to ask them if I can run a one shot of something like Cyberpunk Red, WFRP or Soulbound perhaps

What Video Games I Am Playing

Playing a bit of Hell Let Loose still, me, Chris and Graham have a great time playing that as a tank crew, but only playing the good guys is certainly a disadvantage cause the Tiger is a bugger to kill!

Also getting my way through Cyberpunk and have so far completed all the gigs and scanner hustles and trying to deal with the side stories before I go and tackle the main missions

My character is maxed out, so hopefully that makes the main missions a bit easier!

Quite obviously I have been playing some Assassin’s Creed Syndicate

What Achievement’s Have I Unlocked

Trying something new here

Cyberpunk 2077 (Steam)


I Am The Law

Complete all Cyberpsycho Sightings
19/09/2025
City Lights

Complete all gigs and NCPD Scanner Hustles in City Center
22/09/2025
Greetings from Pacifica!

Complete all gigs and NCPD Scanner Hustles in Pacifica
23/09/2025
It’s Elementary

Complete all gigs and NCPD Scanner Hustles in Watson
23/09/2025
Autojock

Buy all vehicles available for purchase
23/09/2025
Mean Streets

Complete all gigs and NCPD Scanner Hustles in Heywood
24/09/2025
The Jungle

Complete all gigs and NCPD Scanner Hustles in Santo Domingo
24/09/2025
The Wasteland

Complete all gigs and NCPD Scanner Hustles in the Badlands
24/09/2025
To Protect and Serve

Complete River Ward’s storyline
24/09/2025
Little Tokyo

Complete all gigs and NCPD Scanner Hustles in Westbrook
25/09/2025
Life of the Road

Complete Panam Palmer’s storyline
25/09/2025
Judy vs Night City

Complete Judy Alvarez’s storyline.
28/09/2025
Two Heads, One Bullet

Kill or incapacitate 2 enemies with the same sniper rifle shot.
28/09/2025

Assassin’s Creed Syndicate (Xbox)

A Spanner in the Works

Complete Memory Sequence 1
13/09/202520G
A Simple Plan

Complete Memory Sequence 2
13/09/202520G
A Modern Babylon

Complete Memory Sequence 3
14/09/202520G
Blade in the Crowd

Assassinate fifty enemies
14/09/202515G
Queensbury Rules

Reach combo level 40
23/09/202515G
Unqualified Success

Complete three Templar Hunts and their challenges
23/09/202520G
Thieftaker

Bring three Bounty targets back alive
23/09/202520G
Flawless Conqueror

Secure three Gang Strongholds and complete their optional constraints
23/09/202520G
Children’s Aid Society

Complete five Child Liberation memories
23/09/202520G
WHAT IS WRONG WITH YOU

Flip five vehicles by shooting their horses
25/09/202515G
A Quick and Reliable Remedy

Complete Memory Sequence 4
25/09/202520G
Friends at My Back

Recruit a gang of 5 allies.
26/09/202520G
Ordinary Criminal

Complete twenty Crowd Events
26/09/202515G
Bare-Knuckle Champion

Win three different Fight Clubs
28/09/202520G

What I Am Creating

I published the next two Just About Tabletop Standard Videos, those being Word Bearers and Salamanders

What I Am Spending

I bought a Filament Drier for the house, I have been having some issues with certain filaments, so hopefully this will help

Went for the Sunlu S2, just because it’s got a few more decent niceties compared to the S1

Two of my nibblings have demanded masks for Halloween, so I ordered some filament to print those

I also bought some more resin, cause yeah I use a lot of that!

And a new charger for my Steam Deck for beside my bed in Lindsay’s room

And I was able to grab issue 54 of Combat Patrol too

And issue 55 too

In terms of video games, I treated myself to


Getting Myself Back On Track

After a difficult summer, I am starting to get myself back on track, still need to work out a weeks schedule, but I am getting there

The studio is much tidier, I have reinstalled Windows to deal with my glitch gremlins, I am painting more, I am playing more video games, and working on my mental health more.

We have made some good investments in the houses infrastructure, replacing the homelab, getting new hoovers, and an FDM 3D printer, still have a few more things to pay for/pay off but we are getting there.

My next thing to tackle is getting on with some more physical exercise, but lets see how next week goes.

What I am Modelling

I turned my attention to the Blood Angels to get a bunch of them finished off so I can have the Combat Patrol ready to go,

I painted up the Intercessors from the Combat Patrol

Along with the Incursors, which got the patrol finished up!

Followed by a Captain in Terminator Armour

And a Chaplain on a Bike

And finally for this week, a Librarian I printed up for the Ultramarines


So whats next?

  1. Blood Angels Land Speeders
  2. Stormdrake Guard x 4
  3. Ultramarines Tactical Squad x 10
  4. Myari’s Purifiers
  5. Tempestus Aquilions x 11
  6. Red Brigade Warband
  7. Death Korps of Krieg Engineers x 6
  8. Dark Angels Firestrike Servo Turrets x 2
  9. Veletaris x 10
  10. Liberators x 10

What I Am Reading

I read Blood and Iron by Robbie MacNiven, which was flipping brilliant!

After that I read Divine Will by Andy Smillie which was short but sweet.

Then I read The Unending Storm by Nick Kyme which I was far less impressed with, you could really tell it was very early AoS fiction

What Tabletop Games I Am Playing

Had a great into game of Heresy with Ed on Friday, an incredible amount of fun was had, and there was much Chaos!

What Video Games I Am Playing

Making my way through Cyberpunk 2077, mostly working on gigs and side jobs to level up!

And I have started with a streaming playthrough of Assassin’s Creed Syndicate

What I Am Creating

I got back to the Just About Tabletop Standard series and finished published the video for the Sons of Horus

What I Am Backing

I have backed the Assassin’s Creed Animus board game on Kickstarter, because, well its Assassin’s Creed, and I love that IP

What I Am Buying

I grabbed issue 53 of Combat Patrol!

I bought Legendary on Steam, because it was 59p!

I also bought Assassin’s Creed Valhalla and Watch_Dogs 2 on Steam as well whilst they were on sale


First Blood

On Sunday, I ran the First Blood event at Durham Raiders

We wanted to have the hall available so people could come along and play some games of 3rd edition Heresy to get their head around the rules and figure out the game with all the changes

I took Ultramarines and had these two lists ready, this one for 2000 points

# ++ Crusade Primary Detachment ++ [970 Point(s)]

## High Command [135 Point(s)]

Praetor [135 Point(s)]: Bolt pistol (default), Paragon blade, One Apex Detachment

## Command [285 Point(s)]

Centurion [95 Point(s)]: Bolt pistol (default), Power fist, Frag grenades, Krak grenades

Centurion [95 Point(s)]: Disintegrator pistol, Power sword, Frag grenades, Krak grenades

Vigilator [95 Point(s)]: Nemesis rifle, Bolt pistol, Frag grenades, Krak grenades, Prime Unit (Paragon of Battle)

## War-engine [175 Point(s)]

Contemptor Dreadnought [175 Point(s)]: Gravis power fist with in-built ranged weapon, Gravis plasma cannon, Plasma blaster

## Troops [255 Point(s)]

Tactical Squad [125 Point(s)]: Frag grenades, Krak grenades
• 1x Sergeant [5 Point(s)]: Chainsword, Plasma pistol
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Nuncio-vox
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Vexilla
• 7x Legionary [10 Point(s)]: Bolt pistol, Bolter
Prime Unit (Logistical Benefit (LB - War-engine))

Tactical Squad [130 Point(s)]: Frag grenades, Krak grenades
• 1x Sergeant [10 Point(s)]: Lightning claw, Bolt pistol
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Nuncio-vox
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Vexilla
• 7x Legionary [10 Point(s)]: Bolt pistol, Bolter

## Transport [120 Point(s)]

Rhino [60 Point(s)]: Pintle Mounted bolter, Pintle Mounted Bolter

Rhino [60 Point(s)]: Pintle Mounted bolter, Pintle Mounted Bolter

# ++ Auxiliary - Tactical Support ++ [270 Point(s), 1 Auxilary Detachment(s)]

## Support [270 Point(s)]

Heavy Support Squad [150 Point(s)]: Autocannon, Bolt pistol, Frag grenades, Krak grenades
• 1x Sergeant
• 4x Legionary [10 Point(s)]

Rapier Battery [120 Point(s)]: 3x Rapier Crew
• 2x Legionary: Bolter, Bolt pistol, Frag grenades, Krak grenades
• 1x Rapier Carrier (Gravis heavy bolter battery)

# ++ Auxiliary - Combat Pioneer ++ [220 Point(s), 1 Auxilary Detachment(s)]

## Recon [220 Point(s)]
Land Raider Explorator [220 Point(s)]: Two Sponson Mounted Twin lascannon, Dozer blade

# ++ Auxiliary - First Strike ++ [150 Point(s), 1 Auxilary Detachment(s)]

## Fast Attack [150 Point(s)]

Javelin Speeder Squadron [150 Point(s)]:
• 2x Javelin Speeder [75 Point(s)]: Heavy bolter, Cyclone missile launcher

# ++ Apex - Army Vanguard ++ [123 Point(s), 1 Apex Detachment(s)]

## Elites [123 Point(s)]

Seeker Squad [123 Point(s)]: Frag grenades, Krak grenades
• 1x Seeker Sergeant: Bolt pistol, Kraken bolter
• 5x Seeker [18 Point(s)]: Kraken bolter
Prime Unit (Combat Veterans)

# ++ Auxiliary - Recon Demi-Company ++ [235 Point(s), 1 Auxilary Detachment(s)]

## Recon - Reconnaissance Squad Only [135 Point(s)]

Reconnaissance Squad [135 Point(s)]: Frag grenades, Krak grenades
• 1x Recon Sergeant [5 Point(s)]: Nemesis bolter, Bolt pistol
• 4x Recon Legionary [22 Point(s)]: Nemesis bolter, Bolt pistol
Prime Unit (Combat Veterans)

## Fast Attack [100 Point(s)]

Scimitar Jetbike Squadron [100 Point(s)]: Frag grenades, Krak grenades
• 1x Scimitar Sergeant: Chainsword, Bolt pistol, Heavy bolter
• 1x Scimitar Hunter [30 Point(s)]: Bolt pistol, Heavy bolter
• 1x Scimitar Hunter [35 Point(s)]: Bolt pistol, Volkite culverin

For 3000 points I had this list

# ++ Crusade Primary Detachment ++ [985 Point(s)]

## High Command [135 Point(s)]
Praetor [135 Point(s)]: Bolt pistol (default), Paragon blade, One Apex Detachment

## Command [300 Point(s)]

Centurion [110 Point(s)]: Bolt pistol (default), Combi-melta, Frag grenades, Krak grenades, Cyber-familiar, Vexilla

Centurion [95 Point(s)]: Bolt pistol (default), Power fist, Frag grenades, Krak grenades

Vigilator [95 Point(s)]: Nemesis rifle, Bolt pistol, Frag grenades, Krak grenades, Prime Unit (Paragon of Battle)

## War-engine [175 Point(s)]

Contemptor Dreadnought [175 Point(s)]: Gravis power fist with in-built ranged weapon, Gravis plasma cannon, Plasma blaster

## Troops [255 Point(s)]

Tactical Squad [125 Point(s)]: Frag grenades, Krak grenades
• 1x Sergeant [5 Point(s)]: Chainsword, Plasma pistol
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Nuncio-vox
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Vexilla
• 7x Legionary [10 Point(s)]: Bolt pistol, Bolter
Prime Unit (Logistical Benefit (LB - War-engine))

Tactical Squad [130 Point(s)]: Frag grenades, Krak grenades
• 1x Sergeant [10 Point(s)]: Lightning claw, Bolt pistol
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Nuncio-vox
• 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Vexilla
• 7x Legionary [10 Point(s)]: Bolt pistol, Bolter

## Transport [120 Point(s)]

Rhino [60 Point(s)]: Pintle Mounted bolter, Pintle Mounted Bolter

Rhino [60 Point(s)]: Pintle Mounted bolter, Pintle Mounted Bolter

# ++ Auxiliary - Tactical Support ++ [600 Point(s), 1 Auxilary Detachment(s)]

## Troops [180 Point(s)]

Breacher Squad [180 Point(s)]: Boarding shield, Frag grenades, Krak grenades
• 1x Sergeant: Bolt pistol, Bolter
• 1x Legionary [22 Point(s)]: Bolter, Bolt pistol, Nuncio-vox
• 1x Legionary [22 Point(s)]: Bolter, Bolt pistol, Vexilla
• 2x Legionary [22 Point(s)]: Graviton gun, Bolt pistol
• 5x Legionary [12 Point(s)]: Bolter, Bolt pistol

## Support [420 Point(s)]

Heavy Support Squad [300 Point(s)]: Autocannon, Bolt pistol, Frag grenades, Krak grenades
• 1x Sergeant
• 9x Legionary [10 Point(s)]

Rapier Battery [120 Point(s)]: 3x Rapier Crew
• 2x Legionary: Bolter, Bolt pistol, Frag grenades, Krak grenades
• 1x Rapier Carrier (Gravis heavy bolter battery)

# ++ Auxiliary - Combat Pioneer ++ [440 Point(s), 1 Auxilary Detachment(s)]

## Recon [440 Point(s)]

Land Raider Explorator [220 Point(s)]: Two Sponson Mounted Twin lascannon, Dozer blade

Land Raider Explorator [220 Point(s)]: Two Sponson Mounted Twin lascannon, Dozer blade

# ++ Auxiliary - First Strike ++ [395 Point(s), 1 Auxilary Detachment(s)]

## Fast Attack [395 Point(s)]

Fire Raptor [235 Point(s)]: Two Sponson Mounted Gravis autocannon batteries, Four Centreline Mounted Tempest rockets

Javelin Speeder Squadron [160 Point(s)]:
• 2x Javelin Speeder [80 Point(s)]: Heavy bolter, Two lascannon

# ++ Apex - Army Vanguard ++ [334 Point(s), 1 Apex Detachment(s)]

## Elites [334 Point(s)]

Seeker Squad [159 Point(s)]: Frag grenades, Krak grenades
• 1x Seeker Sergeant: Bolt pistol, Kraken bolter
• 7x Seeker [18 Point(s)]: Kraken bolter
Prime Unit (Combat Veterans)

Invictus Suzerain Squad [175 Point(s)]:
• 5x Suzerain [30 Point(s)]: Legatine axe, Bolt pistol, Argyrum pattern boarding shield, Frag grenades, Krak grenades

# ++ Auxiliary - Recon Demi-Company ++ [235 Point(s), 1 Auxilary Detachment(s)]

## Recon - Reconnaissance Squad Only [135 Point(s)]

Reconnaissance Squad [135 Point(s)]: Frag grenades, Krak grenades
• 1x Recon Sergeant [5 Point(s)]: Nemesis bolter, Bolt pistol
• 4x Recon Legionary [22 Point(s)]: Nemesis bolter, Bolt pistol
Prime Unit (Combat Veterans)

## Fast Attack [100 Point(s)]

Scimitar Jetbike Squadron [100 Point(s)]: Frag grenades, Krak grenades
• 1x Scimitar Sergeant: Chainsword, Bolt pistol, Heavy bolter
• 1x Scimitar Hunter [30 Point(s)]: Bolt pistol, Heavy bolter
• 1x Scimitar Hunter [35 Point(s)]: Bolt pistol, Volkite culverin

We rocked up at 8am and got the hall set up, and at 9am the players started rolling in, we had 7 attendees plus myself

I started to play a game with Adam and his Custodes, and oh my word they are tasty, very tough to kill with the lack of AP2 weapons in the marines, and the Hawkmen scored 8 points on the first turn, 3 from Vanguard from killing my squad on the objective, 1 for the objective and 4 for First Strike!

We got two turns in before someone else turned up and needed a game, so I let them play out a full game

After that I moistly chilled as others played games, but towards the end I got another two round game with good old Paul, of course he beat me but I learnt a lot!

It was a good day, was hoping for better attendance, but it was fine, I only lost £20 on it!

But a ton of fun was had an we met some new guys which is always great.

What I Am Modelling

I painted up this Heavy Support Squad for the Ultramarines, armed with Autocannons in MKVI Armour

After that I painted up a Praevian, also for the Ultramarines

And the MKII Centurion from Saturnine for them too

Following that I painted up another pair of Armiger Heliverins to finish the five I printed off a few months ago

I then painted an Augur Command and Control Squad made from various bits from my Bitz Box and a few 3D printed parts

And a Warboss in Mega Armour for the Orks


So where does that leave me for next week?

  1. Blood Angels Land Speeders
  2. Stormdrake Guard x 4
  3. Blood Angels Intercessors x 5
  4. Ultramarines Tactical Squad x 10
  5. Myari’s Purifiers
  6. Tempestus Aquilions x 11
  7. Red Brigade Warband
  8. Death Korps of Krieg Engineers x 6
  9. Dark Angels Firestrike Servo Turrets x 2
  10. Solar Auxilia Veletaris x 10

What I Am Reading

I finished Singularity by James Swallow, which had an interesting concept and a well written story for the 5th Doctor

I then started listening to Final Deployment by R.S Wilt, which so far is pretty decent, a Tempestus Scions book is guaranteed to grab my attention

I read Without Fear by Aaron Dembski-Bowden which was pretty good, not his best work, but pretty good.

I followed that up with Midnight Rotation by Dan Abnett, which was exceptionally good, great concept and well written.

After that I read Glory from Chaos by Chris Dows, which was fine, not the best story he has done, not the worst, it was kind of middling.

What Tabletop Games I Am Playing

Had my first game in the Gamer-At-Hart Combat Patrol League, I am playing with the Astra Millitarium Combat Patrol, Strike Force Gorgonne VI which is a Millitarium Tempestus one.

I played Alex and his Vardenghast Swarm, and they absolutely wreaked me!

What I Am Spending

Technically I bought this last week, but it finally arrived, an Arvus Lighter for the Solar Auxilia

I ordered this on payday, but it has arrived today, an Arvus Lighter to add to the Solar AuxiliaFigure this will be great for getting some dudes into Objectives #Warmongers #WarhammerCommunity #Warhammer30k #Warhammer30000 #HorusHeresy #TheHorusHeresy #SolarAuxilia #ArvusLighter

Michael Botterill (@biggeordiegeek.uk) 2025-08-29T16:41:52.049Z

I also picked up the Battle of Hoth that I preordered from Gamers@Hart earlier in the year

To my video game library I added, Son of a Gun, EVERSPACE, Fantasy Empires, Psionic Sentry: Infinite and Tandem: a tale of shadows

It was Humble Choice, so that netted me

I also picked up Issue 52 of Combat Patrol for an extra Khâl for my squats!


Finding the Fun Again

As Warhammer: Age of Sigmar turns ten, I’ve been reflecting on how much the game has changed. and, more importantly, how much my relationship with it has changed. Somewhere along the way, the joy I used to feel slipped out of reach. I still love the models, I still love the worlds, but playing? That’s another story. And honestly, I don’t want it to stay that way. I want to find the fun again.

I was there on day one. I tried the new rules, I liked the look of the Stormcast Eternals (even if they did get called “Sigmarines” by everyone on the internet), and I stuck with it. The early days were rough, no points, no balance, just arguments about how to make a fair game. It really was the Wild West, and plenty of people hated it. They hated the death of the Old World, they hated the move to high fantasy, they said it looked like a game for kids.

But I kept going. And when the General’s Handbook finally landed, it clicked. Suddenly the game worked. By Second Edition, I was all in. Endless Spells were amazing fun, the Sacrosanct Chamber gave me my favourite models, and the Nighthaunt were some of the best villains we’d seen in Warhammer. Add in writers like Josh Reynolds, and the Mortal Realms felt alive and fresh. That was peak Age of Sigmar for me.

Then came Third Edition. The new Thunderstrike Stormcast were… fine, but they didn’t excite me like the chunky Liberators and Sequitors had. More than that, the whole tone of the game seemed to shift. Competitive play had always been there, but now it felt like the focus. And by Fourth Edition, things just broke for me. My beloved Sacrosanct models — not even six years old — were squatted. Yes, the Stormcast range was bloated, but wiping away entire playstyles in one go? That stung.

I’ll admit it: I was bitter. Very bitter. I didn’t buy the new starter box, shoved my Stormcast into storage, and picked up Greenskins instead. I joined an escalation league, but even then, the magic wasn’t there. The narrative side of the game had all but vanished, terrain felt like a box-ticking exercise, and every match seemed to orbit around the latest “meta” list. I wasn’t showing up to play anymore, I was showing up to hang out with friends, with the games themselves feeling like chores I had to get through before the actual fun started.

The return of Chaos Dwarves should have set my heart racing, after all, they were my very first army in any system, my first love in the hobby. The models themselves are incredible, beautifully sculpted, and exactly the kind of army that should make me excited to get painting and building. And yet… the thought of playing them in the current version of Age of Sigmar just turns me off. It’s not the models; it’s the game around them. The overly competitive focus, the meta-driven play, the lack of narrative feel, all of it saps the excitement I should feel for something so personal. It reminded me that no matter how much I love an army, if the game around it isn’t fun, the joy doesn’t follow and that’s something I need to fix for myself.

And part of that’s on me. Since my brain injury, I can’t hold rules in my head the way I used to. I was sharp once, but now I forget things, I get muddled, and honestly? I lose a lot. I’m used to that. But when the whole culture around the game feels like it’s built for hyper-competitive play, it leaves me feeling like there’s no space for someone like me who just wants to throw dice and tell a story.

But here’s the thing: I don’t actually want to give up. I still love the models. I still get excited when I see a new sculpt, even if I can’t muster the will to buy it. And deep down, I still want to enjoy the game. I just need to change how I approach it.

So here’s my new plan: stop chasing the meta. Stop pretending I care about tournaments. Stop playing like winning matters. Instead, I’m going to lean into the stuff that actually makes me smile. If that means turning up with a weird, suboptimal list, great! If it catches my opponent off guard, even better. And who knows? Sometimes those “bad” lists surprise people, and suddenly you’ve not only given your opponent a more memorable game, but you might even scrape an unexpected win.

That’s the kind of joy I want back. Games where my Orks run around being loud, messy, and hilarious. Games where my Knights crash into things just because it looks cool on the table. Boards that look like real places with varied terrain, even if it’s not ITC compliant. I’ve got 17 boxes of terrain that the competitive crowd says are useless, but they’re going on my tables anyway. I want battlefields that tell stories, not perfectly symmetrical chessboards where people measure gaps for half an hour before rolling a single dice.

I need to play more Heresy, it’s the game I love most. I’ve seen how stepping back from the competitive grind can change the experience. Take Graham, for example. He was once the most cutthroat, WAAC-focused player I knew locally. But since he started playing Heresy more for fun, he’s mellowed out. He still likes to win, of course, but he’s way more relaxed and chill these days. Watching him enjoy the game without stressing about the meta has reminded me that maybe I can do the same, that the joy of gaming doesn’t have to come from trophies or “perfect” play, but from simply loving the game itself.

And maybe I’ll spread my wings a bit more. Try Trench Crusade. Dip into The Old World if I can decide on an army. Play some historical with Bolt Action and maybe even some Napolionics. Explore games that don’t have the same competitive baggage, where the focus is back on narrative, creativity, and having a laugh.

At the end of the day, I don’t care about trophies or titles. I don’t care if I’m not “keeping up.” What I care about is fun. I want opponents who smile when they see my army, not because they think it’ll be an easy win, but because they know it’s going to be a fun game. That’s the whole point of this hobby.

Because let’s be honest: most of us got into this for joy. For the excitement of a new box of plastic, for the thrill of rolling that clutch dice, for the stories we tell after the game’s over. Somewhere along the line, I lost sight of that. But I’m ready to start looking for it again.

And that’s why I’ve started drafting my own little manifesto for fun gaming: a set of rules to keep myself honest and make sure the hobby stays joyful, for me and for anyone I play with.

My Manifesto for Fun Gaming

  1. Play what I love: If I like the model, the lore, or the look, it belongs in my army, meta can go to hell.
  2. Every list needs a curveball: At least one “weird” choice that isn’t optimal but makes me smile, and might just surprise my opponent.
  3. Paint at my pace: If a model sits on my desk for two months, that’s fine. This isn’t a race, it’s a hobby.
  4. Terrain should tell stories: Symmetry is for chessboards. I want tables that look like real places worth fighting over.
  5. Winning is optional, fun is mandatory: A memorable story beats a victory every single time.
  6. Celebrate the silly moments: A goblin felling a gargant with a lucky stab should be cheered louder than a finely-tuned combo working as intended.
  7. Make the game fun for my opponent: If they walk away smiling, it was a success, win or lose.
  8. Keep exploring: Try new games, new armies, or new scenarios if they spark excitement. Stagnation kills joy.
  9. No guilt, no grind: If I’m not enjoying it, I step back, take a breather, and come back when the spark’s there.
  10. Remember why I started: Dice, stories, friends, and toy soldiers. Everything else is optional.

What I Am Modelling

I started out the week by painting this Knight-Draconis, with the scheme of a Blue-Eyes white Dragon which my sister in law, Jane will get a kick out of

After that I finished up this Griffin from the BattleTech Beginners Box for the Federated Suns

For the Red Brigade I painted a Yeoman

A Trench Cleric

And a Trench Dog

I also cracked on with these Armiger Helverins for my House Taranis force


So what’s up next?

  1. Blood Angels Land Speeders
  2. Stormdrake Guard x 4
  3. Blood Angels Intercessors x 5
  4. Ultramarines Tactical Squad x 10
  5. Myari’s Purifiers
  6. Tempestus Aquilons x 11
  7. Red Brigade Warband
  8. Ork Warboss in Mega Armour
  9. Death Korps of Krieg Engineers x 6
  10. Dark Angels Firestrike Servo Turrets x 2

What I Am Reading

I finished The Silent King by Guy Haley, that was a lot of fun and wove together a lot of the novels published since 8th Edition, bringing together the Pariah Nexus and Dark Imperium stuff along with a few other bits I have yet to read

Its a shame the Dawn of Fire series has ended, if they had all been as good as that book, it would have been amazing!

I am now listening to Singularity by James Swallow, only about a quarter of the way through but so far, so good!

Also made some great progress with Era of Ruin as well, and should finish that in the next day or two, on the last story now!

What Tabletop Games I Am Playing

Myself and Megan played Unlock! Game Adventures and went through the Mysterium pack, and that was fine, a little confusing at times however.

I also played a game of Heresy with Graham, and weirdly I won!

But later on we realised that Graham remembered his Comptroller rule, he would have won by 1 point instead of me winning by 3!

What I Am Spending

I bought myself a paint top up, so glad Gamers-At-Hart are now selling Fanatic paints

I also picked up Liber Astartes, and a third Dracosan for the Solar Auxilia

In terms of video games, I did buy The Expanse: A Telltale Series, Silver Box Classics and Gimmick! Special Edition


Lucky Star

A new story, its taken me a while to get this one done, but hope you enjoy it, lovingly edited by Megan


The 15 worlds of the Torngat Rift had been colonised by humanity for over 500 years and despite the War of Ashes and 8 of the worlds joining the Accord, life here had continued much as before, with the economies of the Rift’s worlds remaining largely interlinked with thriving trade between them. 

Technically both the Confederation and the Accord had outlawed trade between the colonies, but in practice they both knew any attempt to crack down on it would result in significant rebellion, so the trade, carried out by what were essentially smugglers was allowed to continue much as it had for the past half millennium. 

The CAS Cusco mission was much the same as it had been for the past four years, routine patrols of the outer reaches of the Accord systems, mostly to ensure Confederation spy ships were detected and chased off and also to fly the flag. 

“Captain on the bridge” called out the Officer of the Watch, Lieutenant Abdi, as Captain Étienne Leclerc entered stepped onto the deck  

He took a quick look at his crew standing to attention and nodded, “carry on” he said and addressed Abdi “what have we found then Mr Abdi?”

“Small freighter, bearing two-seven-three, closing on the line, she has been trying to avoid us sir”

Walking over to the sensor operators station, Leclerc looked at the screen and saw the faint blue blip trying to stay out of their sensor range. 

“Transponder?” he asked the sensor operator. 

“It’s the Lucky Star sir”

Leclerc cracked a smile “our old friend Captain Kell” he chuckled “I suppose supplies in the wardroom have been running a little low”

Abdi through his own smile said “I think most of  the crew owe their most recent hangovers to him”

“Pipe the comms” ordered Leclerc as he stepped on the holopad and, a minute or so later, the ghostly image of Captain Kell appeared in front of him. 

Immediately Leclerc noticed he didn’t look like himself, his eyes were bloodshot and he looked very tired, his normally clean shave face had a decent amount of stubble, and he seemed jittery. 

“Capatain Leclerc” said Kell, his tone was not his normal jovial tone, it was strained and more serious, “I am afraid we are running a bit behind so I won’t be able to stay and chat, my turnaround time is going to be very tight as is it”. 

This was very odd, normally he joked about being caught and offered a bottle for the captain and a case for the lads. 

“Getting some pressure from the admirality. You know how it is Kell, but we are going to need to come aboard, heave to, and prepare for inspection” answered Leclerc, he suspected Kell was trying to run something other than his usual alcohol, possibly some narcotics. 

Kells eyes went wide, his voice cracked, and it was thin, strained “Cusco, aye aye, heaving to now”

Stepping off the holopad the signal cut off.  He activated the internal comms – “hands to boarding stations” he announced 

He then contacted the ship’s new Marines officer, Second Lieutenant Arlen Vey, “something is queer here Lieutenant, I want you to take across your section, report as soon as you are aboard”. 

“Aye aye Captain” responded Vey. 

The Type 4 shuttle, commonly called the Jollyboat by the men of the Accord navy, drifted silently across the void between the two ships, Veys 8 men and women sat inside, carbines on safety and their boots braced to the deck.

Corporal Denner, a woman with a scar running right down her left check and filled with so much sarcasm her colleagues swore it cut deeper than any knife, grinned at their new lieutenant. “First boarding sir?” she murmured 

Vey looked up from his pad “first since qualifying” he said, trying to sound as confident as possible. 

Denner smiled, a smile so wide and toothy that Vey was forced to gulp at the sight “don’t worry Lieutenant, it’s just Kell.  Only real danger from him is liver failure”

The Jollyboat clamped into the Lucky Stars airlock with a dull clang and the marines put on their helmets “docking compete” said the computer over those comms

“Visors down, weapons ready, lets be about it” ordered Vey. Denner smiled back at her fellow marines, she thought the officer was taking this action a bit too seriously 

As the airlock cycled with a hiss the smell of the Lucky Star’s staler air hit them quickly, its atmospheric recyclers weren’t maintained anywhere near as well as the navies 

Stepping on to the Lucky Stars deck, there was a slight queasiness as they adjusted to its gravity plates, which like the recyclers were clearly not as well maintained as what they were used to

Kell was waiting in the corridor with them, along with four crewmen. He immediately started talking about a coolant leak but Vey wasn’t really listening. Almost as soon as they stepped on deck his entire section had taken the safeties on their carbines off, he got the notifications though on his HUD, and he was noticing exactly what they had now. 

The crewmen were off and the uniforms weren’t right – one was clearly fitted for a star born, and the sleeves and legs were all rolled up, slight tears, buttons missing, boots that weren’t scuffed like a spacers should be  

He slipped his safety off, something was very wrong, the heartbeats of his section were up, and the air was thick with tension

The crewmen were most certainly aware that all the marines eyes were on them, and not Kell, they were making small deliberate movements 

Then with a clash, the sound of metal hitting the deck filled the air, one of the crewmen had dropped something, his ill fitting uniform had betrayed him and a pistol magazine spun across the deck

“Weapons up” snapped Vey and all 9 of the boarding parties C7 Carbines came to bear, at the same time the “crewmen” all drew their own pistols 

Kells face went white as a sheet, and a wet stain appeared down his leg 

“Drop the guns now” barked Sgt Garcia, the small corridor was now a tinderbox, ready to explode 

Kell twitched and, with panic overcoming him, he bolted towards the marines. The imposter nearest him moved his pistol and shot Kell who fell to the deck mid stride, a hole smoking in his back. 

The marines opened fire, their frangable rounds designed to shred flesh but burst harmlessly on steel lest they damage the vital systems of a space vessel, filled the air. 

Thunderclaps filled the corridor, as the marines and imposters fired on each other, the unarmoured “crewmen” stood little chance, two were felled immediately, another screamed as a shot shattered his shoulders, spinning him round into the path of another marine’s weapon, cutting him down

The fourth crewmen had the benefit of some cover and was placing his shots more carefully, but under the hail of bullets he didn’t last very long

Moments later silence returned to the corridor, broken only by the flatline hum of Denner’s vitals in Vey’s HUD, turning around to where she had been stood, she was lying against the bulkhead, her neck a bloody mess, and her vital fluids covering the deck

After getting her body back on the jollyboat, the marines carried out a search of the Lucky Star – the cargo hold was filled with crates of rifles and explosives stacked up neatly

When they opened the cold storage, they were greeted with the real crew of the Lucky Star, murdered execution style, stripped of their uniforms 

They had only spared Kell, clearly hoping to trade on his reputation as a friendly smuggler to get through Accord patrols 

Vey had been expecting the usual bribes of beer and gin, instead what he found was a war crime

A few hours later, Vey delivered his report in the office of Captain Leclerc, who sat at his desk listening with rapt detail. When he finished, Surgeon-Lieutenant Mariana López delivered the autopsy reports, detailing the exact causes of death of all those involved. 

“As for Corporal Denner” Mariana paused, clearly upset – Denner had been a very popular member of the crew – “she sustained a single gunshot wound to the left side of the neck. The round severed the carotid artery and jugular vein, causing immediate catastrophic haemorrhage. Death was rapid and the injury was not survivable under operational conditions.”

The ships XO Lieutenant Commander Tamm commented “based on our reconstruction of the incident, it was a well placed shot, clearly a well trained and capable marksman”

“They were clearly Confederation operatives” said Vey, they all were thinking it, he was sure they had been from the very beginning 

Leclerc leaned back in his chair, and steppled his fingers together and let out a long breath. “The official report will state “Terrorist cell destroyed during contraband inspection” there will be no mention of the Confederation” said Leclerc

Vey’s jaw tightened, “Sir they…”

The Captain put his hand up to silence Vey “When you leave this room, there will be no more talk of the ancien régime and any involvement they may have had here, is that understood?”

Those in attendance gave their acknowledgement. 

Vey nodded but he was visibly shaking with anger.

“Thank you for your attendance, the meeting is adjourned, and I will get the report sent off shortly. Dismissed”. The attendees all began to make their way to the door to leave but as Vey went to turn, he heard “Lieutenant, stay a minute”

When the room was empty, Captain Leclerc opened the bottom drawer of his desk and pulled out a bottle of brandy and two metal glasses   

“Sit down Vey” leclerc said as he opened the brandy bottle and poured a healthy portion into each glass. 

Vey pulled out the chair and sat down as the glass slid across the desk to him. 

“I got this from Kell about a year ago”. He took a drink and Vey took a swig of his, he wasn’t really a brandy man but this was pretty nice. 

“Son, we all know it was the Confederation who were behind it, but we can’t acknowledge”

Vey finished off his drink and placed the glass down “Sir I don’t understand why, we need to find out if they are doing this elsewhere”

“Of course they are, and we are doing exactly the same to them” Leclerc responded as he poured them both another drink “and it’s been happening for 300 years”

He paused before continuing “look the Foriegn Office would have to make a protest, the border patrols would increase and before you know it, we are back at war again”

“And god only knows we don’t have the ability to fight another war right now, we have barely recovered from the last one”

Vey looked into his drink “sir, Denner was a good marine, her death shouldn’t be attributed to smugglers and terrorists”

“No it shouldn’t, she died fighting a war that’s been going on longer than any of us have been alive” reflected Leclerc

Vey sat in silence for a long moment, staring at the amber liquid in his glass, the warmth from the brandy doing little to soothe the chill running through him. He could feel the truth pressing against the walls of the official story, suffocating, inescapable.

“I suppose,” he finally said, his voice low, “we all have a role to play in keeping the peace, stopping this Cold War from turning hot.”

Leclerc nodded, eyes distant. “Sometimes the hardest part isn’t fighting, it’s knowing who and when to fight, and who to let believe they’re safe.”

Vey drained the rest of his drink, set the glass down, and exhaled slowly. He stood, squared his shoulders, and met the Captain’s gaze.

“I understand, sir. For now.”

Leclerc gave a small, grim smile. “For now,” he echoed.

Vey turned and walked to the door, the sound of his boots echoing in the quiet office. Behind him, Leclerc sat back, alone with the brandy, thinking of all the battles, those seen and those unseen, that stretched far beyond the walls of the room.

The war would continue, hidden from the world, and yet all the same, it had already taken its toll.

Whoop A 9070XT

My RTX 3070 has bee. Great apart form one issue, VRAM, 8GB didn’t cut it and in too many games it proved to be an issue

I had planned on upgrading when the 60 series came out but struggles in games like Darktide and Cyberpunk 2077 convinced to upgrade early.

And for the first time in a very long time, I went for a Radeon card, specifically the 9070XT, the Acer Predator Bifrost 9070XT OC!!!

The card is beautiful and looks amazing in my PC and performs like a dream, especially in games where the devs have added FSR 3 and above.

My performances in Cyberpunk 2077 has gone up a hell of a lot, yeah some is via frame gen, but honestly, the AMD implementation of that feel fine.

I am sadly like far too many PC gamers and will upgrade my rig regardless if it needing it sometimes!

And in all honesty if the RTX 3070 wasn’t struggling with its VRAM in certain games I probably would have kept it as its performance is good, it’s just been hamstrung slightly which is annoying.

Also AV1 encoding is fantastic, and has been really good for my YouTube videos.

But that card is still going to live on in the house as Megan has had their rig upgraded from the GTX 1660Ti to the RTX 3070, which will give her some great gaming performance in the games they play, like Disney Dreamlight Valley and The Sims 4.

Meanwhile her GTX 1660Ti and the Ryzen 5 3600 that used to live in that rig, which I upgraded to a 5600X when I changed my CPU to a 5700X3D, well we have an idea for that!

What I am Modelling

I started off by painting this Command Squad for my Ultramarines in MKIII Armour, 5 guys all armed with Power Swords and Combat Shields

I already have a MKIII Banner Bearer from the old kit, so he will be hoping these where needed

I also painted up these two Heralds in MKVI Armour

After that I decided to get the Imperial Fists I have finished so that they can go into storage for a bit, and started out with an Overseer

Then a squad of Breachers

After that I turned my attention to The Red Brigade of New Antioch and painted a few figures for them starting with a Lieutenant

Then Lieutenant MacDonald

Followed by a Stormtrooper

And a Yeoman

Then I finished off this Draconis Combine Vindicator for BattleTech


So what does that leave me with to paint next

  1. Blood Angels Land Speeders
  2. Knight Draconis & Stormdrake Guard x 4
  3. Armiger Helverin x 2
  4. Blood Angels Intercessors x 5
  5. Ultramarines Tactical Squad x 10
  6. Myari’s Purifiers
  7. Tempestus Aquilions x 11
  8. Red Brigade Warband
  9. Ork Warboss in Mega Armour
  10. Death Korps of Krieg Engineers x 6

What I Am Reading

I listened to the next couple of books in the Doctor Who monthly range staring with Live 34 by James Parson which was pretty good, this was followed by Scaredy Cat by Will Shindler which was actually pretty dire.

I then started to listen to The Silent asking by Guy Haley, which is quite good, seems to be weaving together a few more recent threads from the novels of 8th and 9th editions.

I also read To Speak As One, also by Guy Haley, which was a nice little story covering some of Cawls entourage

What Tabletop Games I Am Playing

On Tuesday I played a game of 1500pts against Graham with my Solar Auxilia, using this list against his Mechanicum

Crusade Primary Detachment

High Command

Legatine Command Squad
Bayonets x 4
Blast Charger x 4
Needle Pistol
Power Fist
Cohorts Vexiliia
Augury Scanner
Command Vox

Command

Armoured Command Section
Dozer Blade
Flare Shield
Searchlight
Lascannon
Multi-Laser
Prime Advantage:- Logistical Benefit

Transport

Aurox

War Engine

Aetheon Heavy Sentinel Squadron x 3
Incinerator

Infantry Tercio

Troopa

Lasrifle Section x 20
Bayonets x 20
Vexilla
Vox Interlock

Lasrifle Section x 20
Bayonets x 20
Vexilla
Vox Interlock

Heavy Transport

Dracosan
Dozer Blade
Searchlight

Dracosan
Dozer Blade
Searchlight

Armour Tercio

Armour

Leman Russ Vanquisher
Dozer Blade

Leman Russ Vanquisher
Dozer Blade

We are still learning the new Editon but we are now getting to grips with it a bit better

But Grahams Tech-Thralls were a tad more resilient and less likely to panic than my Lasriflemen

Then on Friday at Gamers@Hart, me and Russell played 1500 points, I took the this list

# ++ Crusade Primary Detachment ++ [723 Point(s)]

## High Command [135 Point(s)]

Praetor [135 Point(s)]: Bolt pistol (default), Paragon Blade, High Command Detachment Choice (One Apex Detachment)

## Command [215 Point(s)]

Centurion [100 Point(s)]: Melta bombs, Bolt pistol (default), Power fist, Frag grenades, Krak grenades

Master of Signals [115 Point(s)]: Bolt pistol, Frag grenades, Krak grenades, Command vox relay

## Retinue [210 Point(s)]

Praetorian Command Squad [210 Point(s)]:
• 1x Chosen Champion [12 Point(s)]: Power sword, Combat shield
• 1x Chosen [52 Point(s)]: Legion standard, Power sword, Combat shield
• 3x Chosen [32 Point(s)]: Power sword, Combat shield

## Troops [163 Point(s)]

Tactical Squad [163 Point(s)]: Frag grenades, Krak grenades
• 1x Sergeant [15 Point(s)]: Lightning claw, Volkite serpenta
• 1x Legionary [22 Point(s)]: Bolt pistol, Bolter, Augury scanner, Chain bayonet
• 1x Legionary [22 Point(s)]: Bolt pistol, Bolter, Nuncio-vox, Chain bayonet
• 1x Legionary [22 Point(s)]: Bolt pistol, Bolter, Vexilla, Chain bayonet
• 6x Legionary [12 Point(s)]: Bolt pistol, Bolter, Chain bayonet
Prime Unit (Logistical Benefit (LB - Retinue))

# ++ Auxiliary - Armoured Fist ++ [530 Point(s), 1 Auxilary Detachment(s)]

## Heavy Transport [530 Point(s)]
Land Raider Carrier [265 Point(s)]: Twin heavy bolter, Two Sponson Mounted Twin lascannon

Land Raider Carrier [265 Point(s)]: Twin heavy bolter, Two Sponson Mounted Twin lascannon

# ++ Auxiliary - Tactical Support ++ [90 Point(s), 1 Auxilary Detachment(s)]

## Support [90 Point(s)]

Tactical Support Squad [90 Point(s)]: Rotor cannon, Bolt pistol, Frag grenades, Krak grenades
• 1x Sergeant
• 4x Legionary [8 Point(s)]

# ++ Auxiliary - Heavy Support ++ [155 Point(s), 1 Auxilary Detachment(s)]

## War-engine [155 Point(s)]

Contemptor Dreadnought [155 Point(s)]: Gravis bolt cannon, Gravis chain fist and combi-bolter (Gravis chainfist, Combi-bolter)

It was a great game, but I lost, and that was down to secondaries, Russell got ahead early on, but I was able to catch up, what cost me the game was not having a balanced list to be honest, not enough Line and no Vanguard

What I Am Creating

The next videos in the Heresy series went up, those being Ultramarines and Death Guard, two legions I have been collecting for a long time as well as the Thousand Sons

I also published the next episode of Edge of Empire

What I Am Spending

I bought a few games, a couple of Humble Bundles starting with this months Humble Choice that got me

And the WB Play the Legends Bundle that netted me

The rest of the games went into a second Steam account I am maintaining for whichever nibbling starts wanting to play PC games first!

And the Table Top Tag Team Bundle which got me

I also got seperatly


  • Mood:- Feeling a bit more positive
  • Caffeinated Beverages Consumed:- 1
  • In My Ears:- The Flood – Take That
  • Tabletop Game Last Played:- The Horus Heresy
  • Video Game Last Played:- Diablo IV
  • Book Last Read:- Era of Ruin – Various Authors
  • Audiobook Last In My Ears:- The Silent King – Guy Haley
  • Movie Last Viewed:- Star Trek: Section 31
  • TV Show Last Viewed:- Law & Order: Special Victims Unit
  • Podcast Last In My Ears:- The WAN Show
  • Current State of Projects:- Knight Draconis about 75% done

A New 3D Printing Journey

For a few months now we have had a list of things we want to do to improve our home infrastructure

So that’s been things like the new car, replacing the vacuum cleaner and a new home server

High on that list has been a filament 3D printer to do the things my resin one cannot, and this week, we finally got it!

We went for the ever popular and ever reliable Bambu Labs A1! Paul has the A1 Mini and raves about it, so we figured to go for the same as him.

But he has an AMS, we currently do not (long term it’s on the list)

It’s living in my studio, because the cats don’t go up there, nor will visiting children

Assembly was fine, the video helped a lot and it probably took about an hour to get from unboxing to having Benchy starting to print

We borrowed some already dried blue filament from Paul, the first thing printed, other than a benchy and a poop bin, was some replacement pegs for our Socktopus, using an STL that Lindsay found on the Bambu Handy app

We have printed a fair few things, Megan has been especially happy with the initiative tokens for DnD and this over the screen dice tower!

We also got round to printing the storage solution we have been wanting to sort out for Takenoko

We have built up a bit of a supply of different coloured filaments to use for some toys for the nibblings

It’s a really great printer, and we are really happy with it and looking forward to way it can do!

What I Am Modelling

I started off with a second Heavy Mechanised Infantry for the Trench Crusade Red Brigade

I painted the Dark Disciples from the Dark Apostle that I had painted up for the Word Bearers

After that it was some scenery for my oldie world set

Then an Overseer for my Word Bearers

Followed by an Overseer for the Ultramarines

Then a Centurion for the Ultramarines


So what’s next on the list?

  1. Blood Angels Land Speeders
  2. Stormdrake Guard x 4 & Knight Draconis
  3. Imperial Fists Breachers x 10
  4. Armiger Helverin x 2
  5. Blood Angels Intercessors x 5
  6. Ultramarines Tactical Squad x 10
  7. Myari’s Purifiers
  8. Tempestus Aquilions x 11
  9. Red Brigade Warband
  10. Ork Warboss in Mega Armour

What Tabletop Games I Am Playing

I played Graham in a last hurrah for 2.0 Heresy, of course I lost as he dismantled my Fists, but it was a really fine game

Last Sunday, we hosted CJ and played a game of Unspeakable Words and Fluxx, I won Unspeakable Words and Lindsay won Fluxx

On Tuesday I had a first game of 3.0 with Graham, we got to only 3.0, and I can tell you this, it’s a hell of a lot of fun!!!

What I Am Reading

I finished CL Werner’s Lady of Sorrows as an audio book, fairly good read, one of the twists seemed really obvious, the other, not so much.

Good story and makes me want more Nighthaunt books!

What Video Games I Am Playing

Not much this past fortnight, but I have played a little Cyberpunk 2077

Myself, Chris and Graham have started a playthrough of Diablo IV, which is pretty fun.

What I Am Creating

I published the paining videos for the Night Lords, Blood Angels, Iron Hands and World Eaters this past fortnight

And a further Edge of Empire episode!

What I Am Spending

Ok, these next two I didn’t spend money on but rather was gifted, starting out with a Sicaran Venator that someone gave to Gamers-At-Hart to distribute to the community, and this one ended ok with me

And Graham was kind enough to give me this Stugg III, for my Bolt Action Germans

I did treat myself to a MKIII Command Squad for Heresy, which will join the Ultramarines

Will be making the guys inside as all Power Sword and Combat Shield guys as I have a MKIII banner guy to join them already, but will probably print off a couple of MKVI bodies to make two more Heralds/Banner Bearers

Of course I was saving up for Saturnine, and I picked it up from Gamers@Hart last Saturday

I only bought the Liber Auxilia hoping the other two books would be coming out as ePubs, but no dice on that thus far

I have bought a couple of games


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