I have been provided with an advance copy of the new Descent: Journeys in the Dark book Zachareth by Robbie MacNiven, published by Aconyte Books, so here is the honest review I promised in exchange for the book.

So here is an important disclaimer which is always important to put out there first. I have a casual work contact with Asmodee to demonstrate board games for them in stores and at conventions. Asmodee being the parent company of Aconyte the publisher.

Secondly I am a friend of Robbie’s on Facebook, and whilst we aren’t best buds, we do interact with each other on occasion and I consider him a class person.

I am going to try my best to not let these things cloud my judgement in this review, but I accept that subconsciously it might.

What’s is Descent: Journeys in the Dark

Simply put Descent: Journeys in the Dark is good old fashioned dungeon crawler whose linage goes all the way back to Heroquest.

Based very much on the Doom board game published by Fantasy Flight Games, you can see influences from across the gaming hobby, with bits from Space Hulk and Lord of the Rings being identifiable.

It’s set in the world of Terrinoth, a setting shared with Runewars, Runeage and a few other games and RPGs published by Fantasty Flight Games.

It’s a high fantasy universe and you will recognise many of the tropes and races seen in other similar fantasy style settings. It’s not particularly unique, but it is fairly well developed and interesting.

Descent is the dungeon crawler game in that universe, with one player being the evil overlord of the dungeon and the others taking in the tiles of the hero’s.

For a dungeon crawler, let’s be honest it’s one of the best out there, and the only reason it’s not in my collection is that Lindsay and Megan aren’t as enthusiastic about high fantasy as I am!

The Story

This is the story of the genesis of one of the settings villains, and in this book, you see him grow from an angry child living in Castle Talon seeing his father live under the influence of a sorceress, as he grows into a teenager, who chooses to study rune magic in an attempt to gather the power he needs to defend his barony from the undead, and finally into a young man who seizes his inheritance and leads a charge against the forces of an ancient necromancer.

Conclusion

Look this book bills itself as the origin story of the game’s most notorious villains, but as someone who has never played the game, I have little background knowledge of the character, but this doesn’t feel like he is a villain, he seems more heroic, if angsty.

This book, ends up with him seeming to be a flawed hero, who has made questionable choices, but not an outright villain.

It would be nice to see a sequel, because the book leaves me wondering when he actually turns to evil.

The story is really well written, one of Robbie’s best works thus far, and at no point, does the story get dull, there is always something interesting happening.

I have to give this story a solid 4 out of 5 stars.

But come on Robbie, when’s the second part!


Zachareth is out now as an eBook, paperback and audiobook